Super Smash Bros. Brawl

Wario (SSBB)/Hitboxes: Difference between revisions

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===Notes===
==Notes==
*The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
*The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
**An angle indicated with a star (*) is the [[Sakurai angle]].
**An angle indicated with a star (*) is the [[Sakurai angle]].

Revision as of 18:42, January 17, 2022

Hitbox Article.png This is a hitbox repository. Hitbox Article.png
Click on any image to view full size.

Hitboxes

Hurtboxes
WarioSSBBHurtboxes.png WarioSSBBSS(hurtboxes).png
Color Legend
Types Effects
Typeless (type) Head (type) Body (type) Butt (type) Hand (type) Foot (type) Throwing (type) Weapon (type) Explosive (type) Spin (type) Bite (type) Normal (effect) Slash (effect) Slip (effect)
Typeless Head Body Butt Hand Foot Throwing Weapon Explosive Spin Bite Normal Slash Slip
Wario's Hitboxes
Neutral WarioSSBBNeutral(hit1).png
Hit 1
WarioSSBBNeutral(hit2).png
Hit 2
F-Tilt WarioSSBBFTilt(angup).png
Angled Up
WarioSSBBFTilt(angside).png
Angled Side
WarioSSBBFTilt(angdown).png
Angled Down
U-Tilt WarioSSBBUTilt(clean).png
Clean
WarioSSBBUTilt(late).png
Late
D-Tilt WarioSSBBDTilt.png
Dash WarioSSBBDash(clean).png
Clean
WarioSSBBDash(lategrounded).png
Late (on grounded opponents)
WarioSSBBDash(lateaerial).png
Late (on aerial opponents)
U-Smash WarioSSBBUSmash(hit1).png
Hit 1
WarioSSBBUSmash(hit2).png
Hit 2
WarioSSBBUSmash(hit3).png
Hit 3
WarioSSBBUSmash(hit4).png
Hit 4
WarioSSBBUSmash(hit5).png
Hit 5
WarioSSBBUSmash(hit6).png
Hit 6
D-Smash WarioSSBBDSmash(cleanstart).png
Clean
WarioSSBBDSmash(cleanend).png
Clean
WarioSSBBDSmash(midstart).png
Mid
WarioSSBBDSmash(midend).png
Mid
WarioSSBBDSmash(latestart).png
Late
WarioSSBBDSmash(lateend).png
Late
F-Smash WarioSSBBFSmash(start).png WarioSSBBFSmash(mid).png WarioSSBBFSmash(end).png
Nair WarioSSBBNair(clean).png
Clean
WarioSSBBNair(late).png
Late
Fair WarioSSBBFair(clean).png
Clean
WarioSSBBFair(late).png
Late
Bair WarioSSBBBair(start).png WarioSSBBBair(late).png
Uair WarioSSBBUair.png
Dair WarioSSBBDair(hits1-6).png
Hits 1-6
WarioSSBBDair(hit7).png
Hit 7
Shield WarioSSBBShield.png
Grab WarioSSBBGrab(standing).png
Standing
WarioSSBBGrab(running).png
Running
WarioSSBBGrab(pivot).png
Pivot
Pummel WarioSSBBPummel.png
F-Throw WarioSSBBFThrow.png
B-Throw WarioSSBBBThrow(hit1).png
Hit 1
WarioSSBBBThrow(throw).png
Throw
U-Throw WarioSSBBUThrow(hit1).png
Hit 1
WarioSSBBUThrow(throw).png
Throw
D-Throw WarioSSBBDThrow(hit1).png
Hit 1
WarioSSBBDThrow(throw).png
Throw
Floor (back) WarioSSBBFloor(backhit1).png
Hit 1
WarioSSBBFloor(backhit2).png
Hit 2
Floor (front) WarioSSBBFloor(fronthit1).png
Hit 1
WarioSSBBFloor(fronthit2).png
Hit 2
Floor (trip) WarioSSBBFloor(triphit1).png
Hit 1
WarioSSBBFloor(triphit2).png
Hit 2
Edge (fast) WarioSSBBEdge(fast).png
Edge (slow) WarioSSBBEdge(slow).png
Neutral special
(Chomp)
WarioSSBBNS(grab).png
Grab
WarioSSBBNS(itemzone).png
Item swallowing zone
WarioSSBBNS(chomp).png
Chomp (SSE)
WarioSSBBNS(bite).png
Bite
WarioSSBBNS(throw).png
Release
WarioSSBBNS(explosion).png
Explosion
Side special
(Wario Bike)
WarioSSBBSS(drive).png
Drive
WarioSSBBSS(wheelie).png
Wheelie
WarioSSBBSS(thrown).png
Throw
WarioSSBBSS(tires).png
Tires
Up special
(Corkscrew)
WarioSSBBUS(hit1).png
Hit 1
WarioSSBBUS(hits2-11).png
Hits 2-11
WarioSSBBUS(hit12).png
Hit 12
Down special
(Wario Waft)
WarioSSBBDS(uncharged).png
Uncharged
WarioSSBBDS(partlycharged).png
Partly charged
WarioSSBBDS(mostlycharged).png
Mostly charged
WarioSSBBDS(fullychargedclean).png
Fully charged (clean)
WarioSSBBDS(fullychargedlate).png
Fully charged (late)

Notes

  • The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
  • A hitbox that cannot clang is denoted by a dashed border.
  • The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
  • The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.