Fortress hogging: Difference between revisions
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'''Fortress Hogging''' is a [[:Category:Techniques (SSBM)|technique]] in [[SSBM|Melee]] that allows [[Bowser]] to grab onto the edge after simply using his [[Whirling Fortress]] on the stage. Fortress Hogging is performed by timing the Fortress so that the end of the animation allows Bowser to fall past the stage and in turn, grab on to the edge. However, on stages where there are sloped edges, like | '''Fortress Hogging''' is a [[:Category:Techniques (SSBM)|technique]] in [[SSBM|Melee]] that allows [[Bowser]] to grab onto the edge after simply using his [[Whirling Fortress]] on the stage. Fortress Hogging is performed by timing the Fortress so that the end of the animation allows Bowser to fall past the stage and in turn, grab on to the edge. However, on stages where there are sloped edges, like Yoshi's Story, Bowser will automatically Fortress Hog onto the edge regardless of the position he is facing, given he is not facing away from the stage after falling. | ||
== See Also == | == See Also == |
Revision as of 17:09, September 12, 2010
Fortress Hogging is a technique in Melee that allows Bowser to grab onto the edge after simply using his Whirling Fortress on the stage. Fortress Hogging is performed by timing the Fortress so that the end of the animation allows Bowser to fall past the stage and in turn, grab on to the edge. However, on stages where there are sloped edges, like Yoshi's Story, Bowser will automatically Fortress Hog onto the edge regardless of the position he is facing, given he is not facing away from the stage after falling.