Blade Counter: Difference between revisions
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True to its name, it is a [[counterattack]]. The Mii Swordfighter will lean back and hold its sword in reverse grip upon activating, and if hit with an attack while in this pose, retaliate with a slash of the weapon. The move does 1.25x the damage of the attack that hits the Swordfighter, with a minimum of 8% damage. When the move is initiated, a jagged red line appears upon countering an attack, resembling the one that appears during [[Little Mac]]'s [[Slip Counter]]. | True to its name, it is a [[counterattack]]. The Mii Swordfighter will lean back and hold its sword in reverse grip upon activating, and if hit with an attack while in this pose, retaliate with a slash of the weapon. The move does 1.25x the damage of the attack that hits the Swordfighter, with a minimum of 8% damage. When the move is initiated, a jagged red line appears upon countering an attack, resembling the one that appears during [[Little Mac]]'s [[Slip Counter]]. | ||
In ''Ultimate'', the counterattack has been altered: the retaliating slash is now an upwards lifting slash that sends opponents vertically. This gives it consistent KO potential regardless of the Swordfighter's positioning, | In ''Ultimate'', the counterattack has been altered: the retaliating slash is now an upwards lifting slash that sends opponents vertically. This gives it consistent KO potential regardless of the Swordfighter's positioning, and allows the Swordfighter to land follow-up attacks after countering weak hits. However, this makes the move significantly worse for KOing opponents near the side [[blast line]]s. Uniquely, the Swordfighter is shown "parrying" during Blade Counter with a twirl of their sword, which triggers an "off-balance" animation for the opponent(actually their [[grab release]] animation) and cancels their attack animation before the counterattack hits. | ||
==Instructional quotes== | ==Instructional quotes== |
Revision as of 10:21, October 26, 2021
- For other pages with the name Blade, see Blade (disambiguation).
Blade Counter | |
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Blade Counter in Ultimate. | |
User | Mii Swordfighter |
Universe | Super Smash Bros. |
Blade Counter (カウンター, Counter) is one of three down special moves for the Mii Swordfighter.
Overview
True to its name, it is a counterattack. The Mii Swordfighter will lean back and hold its sword in reverse grip upon activating, and if hit with an attack while in this pose, retaliate with a slash of the weapon. The move does 1.25x the damage of the attack that hits the Swordfighter, with a minimum of 8% damage. When the move is initiated, a jagged red line appears upon countering an attack, resembling the one that appears during Little Mac's Slip Counter.
In Ultimate, the counterattack has been altered: the retaliating slash is now an upwards lifting slash that sends opponents vertically. This gives it consistent KO potential regardless of the Swordfighter's positioning, and allows the Swordfighter to land follow-up attacks after countering weak hits. However, this makes the move significantly worse for KOing opponents near the side blast lines. Uniquely, the Swordfighter is shown "parrying" during Blade Counter with a twirl of their sword, which triggers an "off-balance" animation for the opponent(actually their grab release animation) and cancels their attack animation before the counterattack hits.
Instructional quotes
case foldout | A defensive stance that counters enemy attacks. | |
Move List | Counters an attack. The strength of the strike depends on the foe's attack. |
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Blade Counter | 2. Reversal Slash | 3. Power Thrust |
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"Counter an enemy attack. The strength of your strike depends on their attack." | "Creates a rainbow that reflects projectiles. Can also flip foes around if it hits them." | "A high-speed strike that goes forward on the ground and diagonally down in the air." |
Gallery
Blade Counter in Super Smash Bros. for Wii U
Names in other languages
Trivia
- The pose that the Swordfighter adopts while using this move is identical to the pose they strike while shielding.
- The pose also resembles Roy's counter stance from Super Smash Bros. Melee, except Roy holds his sword in front of him.
- In Ultimate, victims are forced into their grounded grab release animation when Blade Counter triggers. As of version 13.0.0, this trait is shared with Sora's Counterattack.