Template:UpdateList (SSBU)/13.0.0: Difference between revisions
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(Corrected some of the terminology.) |
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|Jigglypuff= | |Jigglypuff= | ||
*{{buff|The base knockback of down throw was decreased (105 → 90), and has less ending lag (FAF 85 → 84). This allows Jigglypuff to connect more follow ups at higher percentages.}} | *{{buff|The base knockback of down throw was decreased (105 → 90), and has less ending lag (FAF 85 → 84). This allows Jigglypuff to connect more follow ups at higher percentages.}} | ||
*{{buff|The ending lag of back | *{{buff|The ending lag of back aerial was decreased (FAF 38 → 36), and the landing lag has decreased (FAF 12 → 9).}} | ||
*{{buff|The ending lag of jab 2 was decreased (FAF 20 → 17).}} | *{{buff|The ending lag of jab 2 was decreased (FAF 20 → 17).}} | ||
|Dr. Mario= | |Dr. Mario= | ||
*{{buff|The knockback | *{{buff|The knockback scaling of the late hit of neutral aerial was increased (94 → 100).}} | ||
*{{buff|Up | *{{buff|Up aerial has increased damage (10.2% → 11.2%), with knockback scaling decreased to compensate (114 → 100).}} | ||
*{{buff|Down | *{{buff|Down aerial has a quicker startup (frame 16-19 → 14-17), and as a result it has lower ending lag (FAF 45 → 43).}} | ||
*{{buff|[[Super Sheet]]'s hitbox lingers for longer (frame 12-14 → 12-16).}} | *{{buff|[[Super Sheet]]'s hitbox lingers for longer (frame 12-14 → 12-16).}} | ||
*{{buff|Grounded [[Doctor Tornado]] has super armor earlier (frame 5-9 → 2-9).}} | *{{buff|Grounded [[Doctor Tornado]] has super armor earlier (frame 5-9 → 2-9).}} | ||
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*{{buff|Jab 1 has decreased ending lag (FAF 25 → 24).}} | *{{buff|Jab 1 has decreased ending lag (FAF 25 → 24).}} | ||
*{{buff|The damage from rapid jab was increased (0.2% → 0.4%).}} | *{{buff|The damage from rapid jab was increased (0.2% → 0.4%).}} | ||
*{{buff|Up smash has increased knockback | *{{buff|Up smash has increased knockback scaling (214 → 222).}} | ||
*{{buff|Down smash has increased knockback | *{{buff|Down smash has increased knockback scaling (86/89 → 96/100)}} | ||
*{{buff|Down | *{{buff|Down aerial's sweetspot has a larger hitbox (size 3.2/3.0 → 4.2/4.0).}} | ||
|Lucario= | |Lucario= | ||
*{{buff|Dash attack's sweetspot has a longer duration (frame 7-9 → 7-10).}} | *{{buff|Dash attack's sweetspot has a longer duration (frame 7-9 → 7-10).}} | ||
*{{buff|Hit 2 of | *{{buff|Hit 2 of forward tilt has increased knockback (54 base/98 scaling → 57/105).}} | ||
*{{buff|Down smash has decreased startup (frame 9-12 → 7-10). This means that the duration was decreased (FAF 23 → 21).}} | *{{buff|Down smash has decreased startup (frame 9-12 → 7-10). This means that the duration was decreased (FAF 23 → 21).}} | ||
|Rosalina & Luma= | |Rosalina & Luma= | ||
*{{buff|Luma's hit in down smash has increased knockback | *{{buff|Luma's hit in down smash has increased knockback scaling (165/168 → 170/171).}} | ||
|Little Mac= | |Little Mac= | ||
|Ridley= | |Ridley= | ||
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*{{buff|The sweetspot of forward smash was extended (frames 14-15 → 14-16).}} | *{{buff|The sweetspot of forward smash was extended (frames 14-15 → 14-16).}} | ||
* Down Smash: | * Down Smash: | ||
**{{buff|The knockback | **{{buff|The knockback scaling of the first hit of down smash was increased (100 → 104), with the hitbox moved (z 12.5 → 11.5) and made bigger (size 4/3.3 → 5/3.3).}} | ||
**{{buff|The second hit has increased knockback | **{{buff|The second hit has increased knockback scaling (100 → 105), with the hitbox moved (z -12.5 → -11.5) and made bigger (size 4/3.3 → 5/3.3).}} | ||
*{{buff|The knockback of forward throw was increased (102 base/10 scaling → 107/20).}} | *{{buff|The knockback of forward throw was increased (102 base/10 scaling → 107/20).}} | ||
|Incineroar= | |Incineroar= | ||
*{{buff|Down smash has increased damage (16% → 17%), with base knockback decreased to compensate (75 → 73).}} | *{{buff|Down smash has increased damage (16% → 17%), with base knockback decreased to compensate (75 → 73).}} | ||
*{{buff|Up | *{{buff|Up aerial has increased damage (8% → 9%), with knockback decreased to compensate (65 base/87 scaling → 66/79).}} | ||
*[[Cross Chop]]: | *[[Cross Chop]]: | ||
**{{buff|The non-spiking descending hit of [[Cross Chop]] has increased damage (11% → 13%), with knockback | **{{buff|The non-spiking descending hit of [[Cross Chop]] has increased damage (11% → 13%), with knockback scaling decreased to compensate (54 → 48).}} | ||
**{{buff|The damage of the explosion was increased (9% → 10.8%), with knockback decreased to compensate (88 base/83 scaling → 89/72).}} | **{{buff|The damage of the explosion was increased (9% → 10.8%), with knockback decreased to compensate (88 base/83 scaling → 89/72).}} | ||
|Joker= | |Joker= | ||
|Hero= | |Hero= | ||
}}<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]][[Category:Templates]]</noinclude> | }}<noinclude>[[Category:Super Smash Bros. Ultimate Update Lists]][[Category:Templates]]</noinclude> |
Revision as of 07:55, October 19, 2021
- The hitbox commands for "shieldstun multiplier" and "additional hitstun frames" have been fixed to correctly apply to only the specified hitbox, rather than all hitboxes. [1]