Talk:Hitstun: Difference between revisions

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(→‎Knockback speed-up: new section)
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Apparently there is a graph that shows that hitstun cancelling occurs later at higher percents, but that air dodges and aerials still help. How should this be converted? [http://i.imgur.com/h4LGORW.png] [[User:Smashgold347238|<span style="color:#D4AF37">Gold</span>]] [[file:Goldsig.png|20px|link=User talk:Smashgold347238]] 00:36, 20 May 2016 (EDT)
Apparently there is a graph that shows that hitstun cancelling occurs later at higher percents, but that air dodges and aerials still help. How should this be converted? [http://i.imgur.com/h4LGORW.png] [[User:Smashgold347238|<span style="color:#D4AF37">Gold</span>]] [[file:Goldsig.png|20px|link=User talk:Smashgold347238]] 00:36, 20 May 2016 (EDT)
== Knockback speed-up ==
How does the knockback speed-up effect in ''Ultimate'' work again? I know it's based on the FAF's placement, but I think I need more information on how it works. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 14:27, October 14, 2021 (EDT)

Revision as of 14:27, October 14, 2021

Turn this into its own article?

After Toomai's rewrite of the flinching article, it makes no mention of hitstun, and I was always of the opinion that hitstun was a separate enough mechanic to merit its own article.

Regardless, this needs to be an article, or the hitstun information has to return to the flinching article. Omega Tyrant TyranitarMS.png 11:33, 13 September 2012 (EDT)

Yeah I was just thinking this is no longer valid as a redirect, since flinching and hitstun are not similar enough to share an article. Toomai Glittershine ??? The Dispenser 11:44, 13 September 2012 (EDT)

Image...?

I find it hard to imagine what kind of image would suitably convey that the player of the target character is giving input that is being ignored. Toomai Glittershine ??? The Wacko 16:22, 24 September 2012 (EDT)

Hitstun Canceling in Smash 4

Apparently there is a graph that shows that hitstun cancelling occurs later at higher percents, but that air dodges and aerials still help. How should this be converted? [1] Gold Goldsig.png 00:36, 20 May 2016 (EDT)

Knockback speed-up

How does the knockback speed-up effect in Ultimate work again? I know it's based on the FAF's placement, but I think I need more information on how it works. Juju1995 (talk) 14:27, October 14, 2021 (EDT)