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SacredFire37 (talk | contribs) m (→Aerial attacks) Tag: Mobile edit |
SacredFire37 (talk | contribs) m (→Ground attacks) Tag: Mobile edit |
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**{{nerf|The first hit has smaller hitboxes (8u/8u → 5u/5u) that are not placed as far horizontally (Z offset: -2u/8u → 1u/7u), decreasing its overall range especially horizontally, despite the hitboxes now extending vertically (Y offset: 4u → 4u-6u).}} | **{{nerf|The first hit has smaller hitboxes (8u/8u → 5u/5u) that are not placed as far horizontally (Z offset: -2u/8u → 1u/7u), decreasing its overall range especially horizontally, despite the hitboxes now extending vertically (Y offset: 4u → 4u-6u).}} | ||
**{{nerf|The mortar shell has more startup (frame 29 → 35).}} | **{{nerf|The mortar shell has more startup (frame 29 → 35).}} | ||
***{{buff|However, since the move's total duration was not fully compensated, this reduces its ending lag.}} | ***{{buff|However, since the move's total duration was not fully compensated, this reduces its ending lag by three frames.}} | ||
*[[Down smash]]: | *[[Down smash]]: | ||
**{{change|Snake has a new down smash: rather than setting up a landmine, he kicks to his frontside, then his backside, similar to {{SSBU|Zelda}}'s down smash.}} | **{{change|Snake has a new down smash: rather than setting up a landmine, he kicks to his frontside, then his backside, similar to {{SSBU|Zelda}}'s down smash.}} |
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