Template:SSB4 to SSBU changelist/Snake: Difference between revisions

m
Tag: Mobile edit
Tag: Mobile edit
Line 84: Line 84:
**{{nerf|The first hit has smaller hitboxes (8u/8u → 5u/5u) that are not placed as far horizontally (Z offset: -2u/8u → 1u/7u), decreasing its overall range especially horizontally, despite the hitboxes now extending vertically (Y offset: 4u → 4u-6u).}}
**{{nerf|The first hit has smaller hitboxes (8u/8u → 5u/5u) that are not placed as far horizontally (Z offset: -2u/8u → 1u/7u), decreasing its overall range especially horizontally, despite the hitboxes now extending vertically (Y offset: 4u → 4u-6u).}}
**{{nerf|The mortar shell has more startup (frame 29 → 35).}}
**{{nerf|The mortar shell has more startup (frame 29 → 35).}}
***{{buff|However, since the move's total duration was not fully compensated, this reduces its ending lag.}}
***{{buff|However, since the move's total duration was not fully compensated, this reduces its ending lag by three frames.}}
*[[Down smash]]:
*[[Down smash]]:
**{{change|Snake has a new down smash: rather than setting up a landmine, he kicks to his frontside, then his backside, similar to {{SSBU|Zelda}}'s down smash.}}
**{{change|Snake has a new down smash: rather than setting up a landmine, he kicks to his frontside, then his backside, similar to {{SSBU|Zelda}}'s down smash.}}
1,043

edits