9,037
edits
m (→Attributes) |
(For knockback with percent, see https://cdn.discordapp.com/attachments/350063361901199361/875778680004169758/SnakeUpThrow.png) |
||
Line 155: | Line 155: | ||
**{{buff|It has gained a hitbox before the throw, allowing it to hit bystanders.}} | **{{buff|It has gained a hitbox before the throw, allowing it to hit bystanders.}} | ||
**{{buff|It deals more damage (10% → 7% (hit 1), 4% (throw)); 11% total).}} | **{{buff|It deals more damage (10% → 7% (hit 1), 4% (throw)); 11% total).}} | ||
**{{buff|The throw has altered knockback (68 base/60 scaling → 55/130). | **{{buff|The throw has altered knockback (68 base/60 scaling → 55/130). It deals more knockback overall, especially at high percents, improving its KO potential despite the heavier launch physics.}} | ||
**{{nerf|Due to the new first hit's hitlag, the throw is easier to DI.}} | **{{nerf|Due to the new first hit's hitlag, the throw is easier to DI.}} | ||
**{{change|It has an altered animation, with Snake shoulder tackling the opponent as he falls.}} | **{{change|It has an altered animation, with Snake shoulder tackling the opponent as he falls.}} |