Pyra (SSBU): Difference between revisions

442 bytes added ,  3 years ago
→‎Trivia: Copy/pasted from Rex's article (due to having better wording)... which does raise the question of whether this is necessary on Pyra's article at all.
m (Undid edit by 81.110.120.177: Doesn't flow as nicely. Using "pull off" twice right next to each other is a bit much)
Tag: Undo
(→‎Trivia: Copy/pasted from Rex's article (due to having better wording)... which does raise the question of whether this is necessary on Pyra's article at all.)
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**Because of this, Pyra/Mythra are the respective second and third fighters whose Fighter Spirits are marked as "Name (Fighter)", due to already having regular spirits in the base game.
**Because of this, Pyra/Mythra are the respective second and third fighters whose Fighter Spirits are marked as "Name (Fighter)", due to already having regular spirits in the base game.
*Pyra and Mythra's reveal trailer is the first one to not be directed by Masahiro Sakurai. Instead, it was outsourced to [[Monolith Soft]], the developer of the ''Xenoblade Chronicles'' series.
*Pyra and Mythra's reveal trailer is the first one to not be directed by Masahiro Sakurai. Instead, it was outsourced to [[Monolith Soft]], the developer of the ''Xenoblade Chronicles'' series.
*According to [[Masahiro Sakurai]], the development team considered having [[Rex]] fight alongside Pyra/[[Mythra]] in a similar way to the [[Ice Climbers]], but the idea was scrapped as it was difficult to pull off impeccably. Additionally, there were also technical issues while implementing the plan that would've taken a lot of effort and time to complete. There was also difficulty in having Rex fight with Pyra or Mythra behind him<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4&t=414s</ref>, thus leading to Rex's cameo appearances.
*According to [[Masahiro Sakurai]], the development team considered having [[Rex]] fighting alongside Pyra and Mythra, but this was decided against due to the difficulty the team had with the {{SSBU|Ice Climbers}} in contexts such as [[8-Player Smash]]. Sakurai specifically cited the far more complicated design and abilities of Pyra and Mythra compared to the relatively simple appearance and moveset of the Ice Climbers.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4</ref> Another issue was getting both characters to move at the same time which the development team found was impossible to do; similarly, it was deemed too difficult to implement Rex as the main fighter with Pyra behind him. This ultimately led to Rex being reduced to a smaller supportive role and Mythra being included along with Pyra with the two being able to [[swap]] instead.<ref>https://www.nintendoenthusiast.com/sakurai-considered-rex-and-pyra-as-a-duo-character-for-super-smash-bros-ultimate/</ref>
*Pyra and Mythra mark the second time in ''Ultimate'' where multiple characters share the same slot in the [[character selection screen]] while having different Fighter Numbers, with the first being the {{SSBU|Pokémon Trainer}}'s Pokémon.
*Pyra and Mythra mark the second time in ''Ultimate'' where multiple characters share the same slot in the [[character selection screen]] while having different Fighter Numbers, with the first being the {{SSBU|Pokémon Trainer}}'s Pokémon.
**However, if the player's settings are set so that echo fighters are stacked, they would actually be the third instance of this. This is because {{SSBU|Mii Brawler}}, {{SSBU|Mii Swordfighter}}, and {{SSBU|Mii Gunner}} will share the same slot.
**However, if the player's settings are set so that echo fighters are stacked, they would actually be the third instance of this. This is because {{SSBU|Mii Brawler}}, {{SSBU|Mii Swordfighter}}, and {{SSBU|Mii Gunner}} will share the same slot.
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