Marth (SSBU): Difference between revisions

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|utiltname= 
|utiltname= 
|utiltdmg=6% (blade), 5% (body), 10% (tip)
|utiltdmg=6% (blade), 5% (body), 10% (tip)
|utiltdesc=Swings Exalted Falchion in a large arc above his head, with a large hitbox that can hit enemies behind him. Can combo into itself or aerials at low percentages and KO at high percents when tippered. Covers platforms very well and is useful for juggling. The beginning of the move can easily tipper at point-blank range against downed opponents, as well as very short characters such as {{SSBU|Pikachu}}), making it a reliable tool for missed techs and punishing characters capable of "pancaking".
|utiltdesc=Swings Exalted Falchion in a large arc above his head, with a large hitbox that can hit enemies behind him. Can combo into itself or aerials at low percentages and KO at high percents when tippered. Covers platforms very well and is useful for juggling. The beginning of the move can easily tipper at point-blank range against downed opponents, as well as very short characters such as {{SSBU|Pikachu}}, making it a reliable tool for missed techs and punishing characters capable of "pancaking".
|dtiltname= 
|dtiltname= 
|dtiltdmg=7%/10%
|dtiltdmg=7%/10%