Diddy Kong (SSBU)/Down special: Difference between revisions
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(Hitboxes) |
m (→Hitboxes) |
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}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=1 | ||
|damage=0.0% | |damage=0.0% | ||
|angle=361 | |angle=361 | ||
Line 97: | Line 97: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
The item throw is only if Diddy Kong is already holding an item. | The item throw is only if Diddy Kong is already holding an item. |
Latest revision as of 17:42, July 11, 2021
Update History[edit]
- The time until Diddy Kong can produce another Banana Peel after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.
Hitboxes[edit]
Timing[edit]
The item throw is only if Diddy Kong is already holding an item.
Banana Generated | 4 |
---|---|
Item thrown | 14 |
Banana Thrown | 20 |
Interruptible | 40 |
Animation length | 50 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|