Template:UpdateList (SSBU)/5.0.0: Difference between revisions
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|Mii Brawler=*{{nerf|[[Counter Throw]] can no longer grab opponents who are invincible/intangible (excluding {{SSBU|Banjo & Kazooie}}'s [[Wonderwing]]).}} | |Mii Brawler=*{{nerf|[[Counter Throw]] can no longer grab opponents who are invincible/intangible (excluding {{SSBU|Banjo & Kazooie}}'s [[Wonderwing]]).}} | ||
|Joker=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}} | |Joker=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}} | ||
*{{ | *{{newbug|Discovered glitch that resulted [[Pokémon Change]] in team battle to drastically increase the [[Rebellion Gauge]] when {{SSBU|Pokémon Trainer}}'s Pokémon's damage at high percentage.}} | ||
|Hero=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}} | |Hero=*{{buff|The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.}} | ||
*{{nerf|The final hit of [[Kafrizz]] can now be reflected, blocked by passive shields and absorbed.}} | *{{nerf|The final hit of [[Kafrizz]] can now be reflected, blocked by passive shields and absorbed.}} |
Revision as of 05:51, July 2, 2021
- Using directional air dodges and continuously holding the shield/grab button no longer automatically buffers a roll or spot dodge on landing, making it slightly harder to reposition with a roll after recovering with a directional air dodge, but it also prevents the user from unintentionally staling subsequent dodges.