Template:UpdateList (SSBU)/4.0.0: Difference between revisions

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|Sonic=
|Sonic=
*{{change|Down aerial no longer has its downward movement disabled when used out from of hitstun.}}
*{{change|Down aerial no longer has its downward movement disabled when used out from of hitstun.}}
*{{change|A glitch created where upon recovering with [[Spring Jump]] then landing, the landing lag animation would play more slowly.}}
*{{newbug|A glitch created where upon recovering with [[Spring Jump]] then landing, the landing lag animation would play more slowly.}}
|King Dedede=
|King Dedede=
*{{bugfix|Fixed an issue where Inhaling certain projectile would become stuck at the center of the stage.}}
*{{bugfix|Fixed an issue where Inhaling certain projectile would become stuck at the center of the stage.}}

Revision as of 05:51, July 2, 2021

  • Nerf The Final Smash Meter now resets if the Final Smash is not used within 20 seconds after it is obtained. This does not happen in Spirits mode.
  • Change The combo counter in Training mode no longer has extra frames of leniency after the opponent's hitstun ends, increasing its accuracy.
  • Bug fix The Z-axis glitch has been fixed.
  • Bug fix Players can no longer take damage during a Stamina Sudden Death countdown preventing characters to disappear from the stage.