Reflection: Difference between revisions

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*[[Pit]] is the only character to have different reflectors between games.
*[[Pit]] is the only character to have different reflectors between games.
*Prior to version 1.0.8 of ''[[Smash 4]]'', all but the final hit of [[Zoroark]]'s Fury Swipes were technically considered projectiles. By wearing a [[Franklin Badge]], a character trapped by Zoroark would only take damage from the final hit of the attack.
*Prior to version 1.0.8 of ''[[Smash 4]]'', all but the final hit of [[Zoroark]]'s Fury Swipes were technically considered projectiles. By wearing a [[Franklin Badge]], a character trapped by Zoroark would only take damage from the final hit of the attack.
*[[Ness]], [[Lucas]], and [[Min Min]] are the only fighters whose reflection moves are not Special moves.
*[[Ness]], [[Lucas]], [[Min Min]], and [[Kazuya]] are the only fighters whose reflection moves are not Special moves.
**Of these, Min Min is the only one who's not an ''EarthBound'' character and whose reflection move is an Up Smash.
**Of these, Min Min is the only one whose reflection move is an Up Smash.
**Kazuya's Left Splits Kicks is the only one that requires multiple inputs.
*[[Hero]] has the most reflectable attacks out of all of the playable fighters in [[Super Smash Bros Ultimate]]. Frizz/Frizzle/Kafrizz, Kazap (first half), Woosh/Swoosh/Kaswoosh, Kaboom, Bang, Sizzle, Sizz, Snooze, Thwack, and Whack can all be reflected.
*[[Hero]] has the most reflectable attacks out of all of the playable fighters in [[Super Smash Bros Ultimate]]. Frizz/Frizzle/Kafrizz, Kazap (first half), Woosh/Swoosh/Kaswoosh, Kaboom, Bang, Sizzle, Sizz, Snooze, Thwack, and Whack can all be reflected.