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m (Reverted edits by Gwenda Eccles (talk) to last version by Zeckemyro.) Tag: Rollback |
SacredFire37 (talk | contribs) Tag: Mobile edit |
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**{{change|Down throw's animation has been slightly changed, with the Poltergust being visible throughout it.}} | **{{change|Down throw's animation has been slightly changed, with the Poltergust being visible throughout it.}} | ||
**{{buff|It has gained a hitbox before the throw that lasts on frames 18-28, with its damage redistributed (6% → 3% (hit 1 and throw)) and knockback compensated on the throw (55 base/83 scaling → 45/135). This allows it to hit bystanders.}} | **{{buff|It has gained a hitbox before the throw that lasts on frames 18-28, with its damage redistributed (6% → 3% (hit 1 and throw)) and knockback compensated on the throw (55 base/83 scaling → 45/135). This allows it to hit bystanders.}} | ||
**{{buff|It releases the opponent slower (frame 18 → 29), but it no longer | **{{buff|It releases the opponent slower (frame 18 → 29), but it no longer deals 6 frames of hitlag to the opponent. Overall, since its total duration is unchanged, this reduces its effective ending lag by five frames. Combined with Luigi's faster jumpsquat and jump speed, this significantly improves its combo potential, granting it multiple KO setups at high percents.}} | ||
*[[Edge attack]]: | *[[Edge attack]]: | ||
**{{buff|Edge attack deals more damage (7% → 9%).}} | **{{buff|Edge attack deals more damage (7% → 9%).}} |
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