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*{{nerf|Fox's [[air speed]] is much slower (36 → 0.83), going from third fastest out of 12 characters in ''Smash 64'' to the 7th slowest out of 26 in ''Melee''.}} | *{{nerf|Fox's [[air speed]] is much slower (36 → 0.83), going from third fastest out of 12 characters in ''Smash 64'' to the 7th slowest out of 26 in ''Melee''.}} | ||
**{{buff|However, his aerial approach is much greater due to the fact that jumps now carry momentum from a dash, combined with Fox's lower short hop, as well as with him gaining the ability to fast fall while performing an aerial.}} | **{{buff|However, his aerial approach is much greater due to the fact that jumps now carry momentum from a dash, combined with Fox's lower short hop, as well as with him gaining the ability to fast fall while performing an aerial.}} | ||
*{{nerf|Fox is significantly lighter (100 → 75 | *{{nerf|Fox is significantly lighter (100 → 75) going from a middleweight to a featherweight, drastically hindering his horizontal endurance. His increased falling speed and gravity give him greater vertical endurance despite this change but they make him even more susceptible to combos.}} | ||
*{{change|Fox's [[short hop]] is lower.}} | *{{change|Fox's [[short hop]] is lower.}} | ||
**{{buff|This significantly improves his ability to hit opponents low on the ground with short hop aerials, as well as his ability to quickly land and continue aerial pressure.}} | **{{buff|This significantly improves his ability to hit opponents low on the ground with short hop aerials, as well as his ability to quickly land and continue aerial pressure.}} |
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