Template:UpdateList (SSBU)/1.1.0: Difference between revisions
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|Wii Fit Trainer=*{{buff|Dash attack has less ending lag (FAF 43 → 39).}} | |Wii Fit Trainer=*{{buff|Dash attack has less ending lag (FAF 43 → 39).}} | ||
*{{buff|Header's soccer ball travels more quickly when headed (2.8 → 3.5).}} | *{{buff|Header's soccer ball travels more quickly when headed (2.8 → 3.5).}} | ||
|Mii Swordfighter=*{{nerf| | |Mii Swordfighter=*{{nerf|[[Gale Strike]] has significantly less range (sustained frames 100 → 52), now travelling about half as far.}} | ||
**{{buff|However it travels faster (speed 0.55 → 0.65).}} | |||
*{{nerf|[[Chakram]] has significantly less range (sustained frames 45 → 23), now travelling about half as far.}} | |||
|Shulk=*{{change|The second victory pose's animation has been adjusted.}} | |Shulk=*{{change|The second victory pose's animation has been adjusted.}} | ||
|Bowser Jr.=*{{buff|[[Abandon Ship!]] has more super [[armor]] frames.}} | |Bowser Jr.=*{{buff|[[Abandon Ship!]] has more super [[armor]] frames.}} |
Revision as of 01:06, March 24, 2021
- Fixed a glitch causing throws in Training Mode to gradually reduce knockback taken by the victim if the Fixed Damage option was turned on, even to the point of them taking no knockback.
- The AI for various characters has been adjusted.
- The short hop aerial multiplier is now correctly applied to fighters with more than one midair jump.