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*Excluding use of a [[Boss Galaga]], Mythra is the one of few fighters who reuses their regular [[tumbling]] animation while being [[Star KO]]'d, much like how Star KOs acted in ''Smash 4''; she shares this trait with {{SSBU|Shulk}}, {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Inkling}}, {{SSBU|Incineroar}}, {{SSBU|Joker}}, {{SSBU|Min Min}}, and Pyra. | *Excluding use of a [[Boss Galaga]], Mythra is the one of few fighters who reuses their regular [[tumbling]] animation while being [[Star KO]]'d, much like how Star KOs acted in ''Smash 4''; she shares this trait with {{SSBU|Shulk}}, {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Inkling}}, {{SSBU|Incineroar}}, {{SSBU|Joker}}, {{SSBU|Min Min}}, and Pyra. | ||
*Mythra's [[Foresight]] is the first [[counter]]-like mechanic that cannot be activated by a [[special move]], instead being exclusively used via her [[dodge]]s. [[Bat Within]] can also be activated via one, but can also be activated via [[Bayonetta]]'s [[down special]], [[Witch Time]]. | *Mythra's [[Foresight]] is the first [[counter]]-like mechanic that cannot be activated by a [[special move]], instead being exclusively used via her [[dodge]]s. [[Bat Within]] can also be activated via one, but can also be activated via [[Bayonetta]]'s [[down special]], [[Witch Time]]. | ||
*Unlike most humanoid fighter models in Ultimate, Mythra's bind pose is uniquely an "A-pose" instead of a T-pose, and only | *Unlike most humanoid fighter models in Ultimate, Mythra's bind pose is uniquely an "A-pose" instead of a T-pose, and only hers and not Pyra's.<ref>https://twitter.com/Zeckemyro/status/1368104443510677505?s=20</ref> This is shared with {{SSBU|Terry}} and both male and female {{SSBU|Byleth}}. | ||
{{SSBUCharacters}} | {{SSBUCharacters}} |
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