Min Min (SSBU): Difference between revisions

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{{ImageCaption|File:SSBU Min Min versus splash screen 2.jpg|File:SSBU Min Min versus splash screen.jpg|width1=160x160px|width2=160x160px|align=right|caption=A comparison of the [[versus splash screen]] showing<br/>[[Ditto match|two Min Mins]] in the English version (left) vs. Japanese<br/>version (right).}}
{{ImageCaption|File:SSBU Min Min versus splash screen 2.jpg|File:SSBU Min Min versus splash screen.jpg|width1=160x160px|width2=160x160px|align=right|caption=A comparison of the [[versus splash screen]] showing<br/>[[Ditto match|two Min Mins]] in the English version (left) vs. Japanese<br/>version (right).}}
*According to [[Masahiro Sakurai]], Min Min was originally going to have no special moves at all, but after he considered it, he created the unique special moves for her in the spirit of ''ARMS''.<ref>https://twitter.com/PushDustIn/status/1283431414554230784</ref><ref>https://twitter.com/Sephazon/status/1283431577532297218</ref>
*According to [[Masahiro Sakurai]], Min Min was originally going to have no special moves at all, but after he considered it, he created the unique special moves for her in the spirit of ''ARMS''.<ref>https://twitter.com/PushDustIn/status/1283431414554230784</ref><ref>https://twitter.com/Sephazon/status/1283431577532297218</ref>
*Min Min is referred within the game files with the codename "tantan", which comes from the Japanese pronunciation of {{s|wikipedia|Dandan noodles}} ({{ja|担々麺|Tantanmen}}), a type of ramen noodles.
*Min Min is referred to within the game files with the codename "tantan", which comes from the Japanese pronunciation of {{s|wikipedia|Dandan noodles}} ({{ja|担々麺|Tantanmen}}), a type of ramen noodles.
*Min Min is the first:
*Min Min is the first:
**character added to represent a new [[universe]] in ''Super Smash Bros.'' who is neither the poster character nor the default player character of their series.
**character added to represent a new [[universe]] in ''Super Smash Bros.'' who is neither the poster character nor the default player character of their series.
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**DLC newcomer in any ''Smash'' game that originates from a new first-party series, as {{SSB4|Corrin}}, {{SSBU|Byleth}}, and {{SSBU|Piranha Plant}} were all from preexisting series ({{uv|Fire Emblem}} and {{uv|Mario}}, respectively).
**DLC newcomer in any ''Smash'' game that originates from a new first-party series, as {{SSB4|Corrin}}, {{SSBU|Byleth}}, and {{SSBU|Piranha Plant}} were all from preexisting series ({{uv|Fire Emblem}} and {{uv|Mario}}, respectively).
**DLC fighter in ''Ultimate'' to be exclusively female (as [[Banjo & Kazooie (SSBU)|Kazooie]] is paired with Banjo and only half of Byleth's {{SSBU|alternate costume}}s are female), and the second overall after {{SSB4|Bayonetta}} in ''[[Super Smash Bros. 4|Smash 4]]''.
**DLC fighter in ''Ultimate'' to be exclusively female (as [[Banjo & Kazooie (SSBU)|Kazooie]] is paired with Banjo and only half of Byleth's {{SSBU|alternate costume}}s are female), and the second overall after {{SSB4|Bayonetta}} in ''[[Super Smash Bros. 4|Smash 4]]''.
**character in the series overall to have an aerial smash attack<!--While Robin's aerials change depending on whether or not they are initiated with the C-stick, that does not inherently make them aerial smash attacks-->, and the second to be able to walk during and jump out of forward tilts and neutral attacks, following {{SSBU|Mega Man}} and preceeding {{SSBU|Steve}}.
**character in the series overall to have an aerial smash attack<!--While Robin's aerials change depending on whether or not they are initiated with the C-stick, that does not inherently make them aerial smash attacks-->, and the second to be able to walk during and jump out of forward tilts and neutral attacks, following {{SSBU|Mega Man}} and preceding {{SSBU|Steve}}.
***Min Min can walk backwards during forward tilts whereas Mega Man cannot, making her the sixth character capable of walking backwards after {{SSBU|Snake}} while holding a [[Hand Grenade]], {{SSBU|Kirby}} with Snake's [[Copy Ability]], and {{SSBU|Ryu}}, {{SSBU|Ken}}, and {{SSBU|Terry}} in 1v1 matches, again preceeding Steve while using a [[neutral attack]].
***Min Min can walk backwards during forward tilts whereas Mega Man cannot, making her the sixth character capable of walking backwards after {{SSBU|Snake}} while holding a [[Hand Grenade]], {{SSBU|Kirby}} with Snake's [[Copy Ability]], and {{SSBU|Ryu}}, {{SSBU|Ken}}, and {{SSBU|Terry}} in 1v1 matches, again preceding Steve while using a [[neutral attack]].
**DLC fighter in ''Ultimate'' to lack a reflectable projectile.
**DLC fighter in ''Ultimate'' to lack a reflectable projectile.
**fighter since the original ''[[Super Smash Bros.]]'' to lack a unique [[side special]].
**fighter since the original ''[[Super Smash Bros.]]'' to lack a unique [[side special]].
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*Min Min is one of three characters to speak a phrase while being [[Star KO]]'d, shouting "{{ja|哎呀!|Āi yā!}}" (''Oh no!''), the first two being {{SSBU|Pit}}, who says, “I never learned how to read!” and Byleth, who says, “My battle ends here!”
*Min Min is one of three characters to speak a phrase while being [[Star KO]]'d, shouting "{{ja|哎呀!|Āi yā!}}" (''Oh no!''), the first two being {{SSBU|Pit}}, who says, “I never learned how to read!” and Byleth, who says, “My battle ends here!”
**Unlike Pit and Byleth, Min Min says her Star KO line in all versions of the game, rather than just the English version.
**Unlike Pit and Byleth, Min Min says her Star KO line in all versions of the game, rather than just the English version.
**Apart from use of a [[Boss Galaga]], Min Min is the one of few fighters who reuses their [[tumbling]] animation while being Star KO'd, much like how Star KOs acted in ''Smash 4''; she shares this trait with {{SSBU|Shulk}}, Cloud, {{SSBU|Corrin}}, Inkling, {{SSBU|Incineroar}}, and {{SSBU|Joker}}.
**Apart from the use of a [[Boss Galaga]], Min Min is one of few fighters who reuse their [[tumbling]] animation while being Star KO'd, much like how Star KOs acted in ''Smash 4''; she shares this trait with {{SSBU|Shulk}}, Cloud, {{SSBU|Corrin}}, Inkling, {{SSBU|Incineroar}}, and {{SSBU|Joker}}.
*There is a [[glitch]] 11qq1q1qqinvolving Min Min and [[Special Zoom|Finish Zoom]]; if the opponent didn't get KO'd (e.g. due to [[directional influence]]) after Min Min's attack triggered Finish Zoom, her last used ARM will be visually stuck being stretched.
*There is a [[glitch]] involving Min Min and [[Special Zoom|Finish Zoom]]; if the opponent didn't get KO'd (e.g. due to [[directional influence]]) after Min Min's attack triggered Finish Zoom, her last used ARM will be visually stuck being stretched.
*Similar to {{SSBB|Meta Knight}}, {{SSBB|Ice Climbers}}, {{SSBB|Mr. Game & Watch}}, and {{SSBB|Zero Suit Samus}} in ''[[Super Smash Bros. Brawl]]'', the UI shows Min Min's name as a single word ("MINMIN") when the game's [[language]] is set to Japanese.
*Similar to {{SSBB|Meta Knight}}, {{SSBB|Ice Climbers}}, {{SSBB|Mr. Game & Watch}}, and {{SSBB|Zero Suit Samus}} in ''[[Super Smash Bros. Brawl]]'', the UI shows Min Min's name as a single word ("MINMIN") when the game's [[language]] is set to Japanese.
*While this is very difficult to notice, in Min Min's Megawatt victory pose, the camera clips through her left foot.<ref>https://youtu.be/gBQVzm4LTkE?t=258</ref>
*While this is very difficult to notice, in Min Min's Megawatt victory pose, the camera clips through her left foot.<ref>https://youtu.be/gBQVzm4LTkE?t=258</ref>
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