Captain Falcon (SSBM)/Dash attack: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
[[File:CFalcon Dash Attack.gif|thumb|300px|Hitbox visualization showing Captain Falcon's dash attack.]] | [[File:CFalcon Dash Attack.gif|thumb|300px|Hitbox visualization showing Captain Falcon's dash attack.]] | ||
==Overview== | ==Overview== | ||
Shoulder tackles forward. Strongest when it comes out, weaker afterward. Fairly fast, good for knocking the foe away from the ledge to follow with an aerial attack or [[edgeguard]], with proper mindgaming/prediction. Deals 10% when cleaned and 7% if late. | |||
==Hitboxes== | ==Hitboxes== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} |
Revision as of 23:52, February 20, 2021
Overview
Shoulder tackles forward. Strongest when it comes out, weaker afterward. Fairly fast, good for knocking the foe away from the ledge to follow with an aerial attack or edgeguard, with proper mindgaming/prediction. Deals 10% when cleaned and 7% if late.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clean hit | ||||||||||||||||||
0 | 0 | 10% | 1 | 22 | 90 | 0 | 5.859 | 45 | 0.0 | 0.0 | 0.7812 | Punch | ||||||
Late hit | ||||||||||||||||||
0 | 0 | 7% | 1 | 10 | 50 | 0 | 3.1248 | 45 | 0.0 | 0.0 | 0.7812 | Punch |
Timing
Clean hit | 7-9 |
---|---|
Late hit | 10-16 |
Interruptible | 38 |
Animation length | 39 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
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