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(New Page: 200x200px|left '''Pocket''' ({{ja|しまう/とり出す|Shimau/Toridasu}}, ''Store Away/Take Out'') is Villager's neutral special move. W...)
 
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'''Pocket''' ({{ja|しまう/とり出す|Shimau/Toridasu}}, ''Store Away/Take Out'') is [[Villager]]'s [[neutral special move]]. When Pocket is activated, the Villager is given a few frames of [[intangibility]], and will reach out a short distance forwards in an attempt to grab any [[item]] or [[projectile]] within range, which is then put into storage. Items can be pocketed even in circumstances where they cannot be picked up normally, such as after a [[Bumper]] or [[Spiny Shell]] has been activated. Using the move again will retrieve the stored object. While projectiles are generally pocketable if they are [[reflect]]able, they must also be detached from their user and have their own graphical model (as opposed to being a collection of particle effects), so some projectiles may not be pocketable even though they look like they should be (such as [[Din's Fire]]).
'''Pocket''' ({{ja|しまう/とり出す|Shimau/Toridasu}}, ''Store Away/Take Out'') is [[Villager]]'s [[neutral special move]]. When Pocket is activated, the Villager is given a few frames of [[intangibility]], and will reach out a short distance forwards in an attempt to grab any [[item]] or [[projectile]] within range, which is then put into storage. Items can be pocketed even in circumstances where they cannot be picked up normally, such as after a [[Bumper]] or [[Spiny Shell]] has been activated. Using the move again will retrieve the stored object. While projectiles are generally pocketable if they are [[reflect]]able, they must also be detached from their user and have their own graphical model (as opposed to being a collection of particle effects), so some projectiles may not be pocketable even though they look like they should be (such as [[Din's Fire]]).
('''''[[Pocket|more...]]''''')
('''''[[Pocket|more...]]''''')
<noinclude>[[Category:Featured Article excerpts]]</noinclude>
<noinclude>[[Category:Featured article excerpts]]</noinclude>

Latest revision as of 00:36, February 12, 2021

VillagerProjectileCatch.gif

Pocket (しまう/とり出す, Store Away/Take Out) is Villager's neutral special move. When Pocket is activated, the Villager is given a few frames of intangibility, and will reach out a short distance forwards in an attempt to grab any item or projectile within range, which is then put into storage. Items can be pocketed even in circumstances where they cannot be picked up normally, such as after a Bumper or Spiny Shell has been activated. Using the move again will retrieve the stored object. While projectiles are generally pocketable if they are reflectable, they must also be detached from their user and have their own graphical model (as opposed to being a collection of particle effects), so some projectiles may not be pocketable even though they look like they should be (such as Din's Fire). (more...)