Mr. Game & Watch (SSBB)/Down special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SuperSqank (talk | contribs) (Created page with "{{ArticleIcons|ssbb=y}} {{disambig2|the hitbox visualization in ''Super Smash Bros. Brawl''|the move itself|Oil Panic}} ==Overview== {{competitive expertise}} ==Hitboxes...") |
SuperSqank (talk | contribs) m (→Hitboxes) |
||
Line 57: | Line 57: | ||
|ks=80 | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=489600 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 |
Revision as of 07:04, February 5, 2021
Overview
Hitboxes
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed.
Timing
Absorb
Absorption | 7- (7-36 minimum) |
---|---|
Animation length (ending) | 13 |
Spill
Intangible | 1-6 |
---|---|
Clean hit | 2-7 |
Mid hit | 8-14 |
Late hit | 15-26 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Loop point |
Absorb |
Intangible |
Properties
Absorption radius | 22 |
---|---|
Absorption bone | 16 |
Absorption x position | -4.5 |
Absorption y position | 1.5 |
Absorption multiplier | 2.8x |
Max absorbable damage | 60* |
* 20 per unit
|