Bowser Jr. (SSBU)/Down aerial: Difference between revisions

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[[File:BowserJrDAirSSBU.gif|thumb|420px|Hitbox visualization showing Bowser Jr.'s down aerial.]]
[[File:BowserJrDAirSSBU.gif|thumb|420px|Hitbox visualization showing Bowser Jr.'s down aerial.]]
[[File:BowserJrDAirLandingSSBU.gif|thumb|350px|Hitbox visualization showing Bowser Jr.'s down aerial when landing.]]
[[File:BowserJrDAirLandingSSBU.gif|thumb|350px|Hitbox visualization showing Bowser Jr.'s down aerial when landing.]]
{{competitive expertise}}
 
==Overview==
==Overview==
The Junior Clown Car extends a drill from its underside hatch to pierce opponents. Its high [[ending lag]] is compensated by the [[hitbox]] it produces upon landing, which grants it follow-up potential. If the attack hits an opponent, it can cancel quickly into other moves; if not, Bowser Jr. suffers from moderate ending lag. Unlike most down aerials, Bowser Jr.'s is unable to [[meteor smash]]. The looping hits deal 1.5% while the last hit deals 2.5%. Upon landing, it deals 2%.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}