Bowser Jr. (SSBU)/Dash attack: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:BowserJrDashAttackSSBU.gif|thumb|500px|Hitbox visualization showing Bowser Jr.'s dash attack.]] | [[File:BowserJrDashAttackSSBU.gif|thumb|500px|Hitbox visualization showing Bowser Jr.'s dash attack.]] | ||
==Overview== | ==Overview== | ||
The Junior Clown Car opens its mouth to swing a grinder twice. Its loop hits deal 1.8% and do not connect together very well at high percentages. The final hit deals 4%. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' |
Revision as of 11:34, January 23, 2021
Overview
The Junior Clown Car opens its mouth to swing a grinder twice. Its loop hits deal 1.8% and do not connect together very well at high percentages. The final hit deals 4%.
Update History
Dash attack's last hit's angle has been adjusted (60° → 50°). This improves its edgeguarding potential.
Hitboxes
Timing
Multihits (early) | 8-12 |
---|---|
Multihits (late) | 13-20 |
Late hit | 25-26 |
Interruptible | 48 |
Animation length | 51 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Interruptible |
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