SmashWiki talk:Did you know: Difference between revisions
Line 24: | Line 24: | ||
===Verified, unused=== | ===Verified, unused=== | ||
*...that with the addition of Solid Snake and the change from Ganondorf's Ocarina of Time look to his look in Twilight Princess, Brawl is the first Super Smash Bros. game to feature bearded characters? | |||
*...that many enemies in Melee's adventure mode can be grabbed, but are carried freely and thrown as items? | *...that many enemies in Melee's adventure mode can be grabbed, but are carried freely and thrown as items? | ||
*...that during Pichu's crouch animation, he appears to fall asleep? | *...that during Pichu's crouch animation, he appears to fall asleep? |
Revision as of 18:03, July 27, 2008
Here's the place to suggest new fun facts to put into the Did you know. I suggest we rotate fun facts weekly, at the same time as the Article of the Week.
Unlike the Article of the Week, "Did you know" facts do not need to pass a vote to be included. However, they should follow these guidelines:
- Most fun facts should be of widespread interest - to novices and experts alike. This doesn't mean that esoteric facts about the game's physics are not allowed (like "Luigi's wavedash is so long that Luigi can cross all of Final Destination in just two wavedashes"), but the majority of fun facts should be accessible to everyone.
- If possible, fun facts should span all three games in the series.
- Fun facts should be verifiable. A fun fact whose truth lies on shaky ground might not be chosen. Some claims (like "Some players can KO over 1000 Fighting Wire Frames with Pikachu in Cruel Melee, using a strategy popularized by a Japanese player's video") can be backed up on common knowledge, but other claims require a source, or that another player reproduce your results.
Put new fun facts under "unverified" or "verified, unused" (if it is common knowledge or you have a source). They will be put into the "did you know" template at the end of the week.
List some fun facts!
Did you know....
In use
- ...that in Smash 64, the four unlockable characters were chosen for playability by Masahiro Sakurai on the premise that they could be based on another preexisting playable character?
- ...that the Shadow glitch, which allowed players to catch the Shadow Balls thrown by Mewtwo's Forward throw as items, only exists in version 1.0 of Melee?
- ...that in Brawl, Rayquaza has specific weak point damage modifiers programmed, despite none of its hurtboxes being flagged as a weak point?
- ...that within Super Smash Bros. for Wii U's data, there is an unused emblem reference for Rhythm Heaven in the data's fighter section, suggesting that a playable character from Rhythm Heaven was in development before being scrapped?
- ...that Sakurai originally wanted to create a level editor that allowed players to create stages in Minecraft and import them into Ultimate for Minecraft World, but it was scrapped due to being technically impossible?
Add to this list by editing Template:Did you know
Already used
- (none yet)
Verified, unused
- ...that with the addition of Solid Snake and the change from Ganondorf's Ocarina of Time look to his look in Twilight Princess, Brawl is the first Super Smash Bros. game to feature bearded characters?
- ...that many enemies in Melee's adventure mode can be grabbed, but are carried freely and thrown as items?
- ...that during Pichu's crouch animation, he appears to fall asleep?
- ...that Attacks like Donkey Kong's B done in the air, By pressing R or L you are able to cancel the charging process
- ...that if Mario Cape's a thrown Pokéball or Hothead, it becomes his item
- ...that Wario can produce a suicidal Star K.O using a fully charged Wario Waft in midair?
Unverified
<choose>
Some wikis have a choose tag which generates a random text. Wouldn't it be fun to have it here too, so that we don't need to delete any of the facts? (I can show an example, but it's in a foreign language, and irt could be taken as ad'ing, sorry) – Smiddle ( Talk • Conts ) 18:32, February 19, 2007 (GMT)
- I guess that would be nice. We'd first have to generate a lot of facts! – MaskedMarth (t c) 19:31, February 19, 2007 (GMT)
- Wikia has this extension. It is used by writing like this:
<choose> <option>This is some random text which may appear.</option> <option>This is some more text.</option> <option weight="0.1">This text rarely displays.</option> </choose>
Et cetera. Test it in their sandbox. – Smiddle ( Talk • Conts ) 19:44, February 19, 2007 (GMT)
- ...that with three PK Flashes, Oil Panic can unleash 117% of damage, making it the strongest non-glinch attack.
false facts?
This list claims that gw is the only character whose every attack has a disjointed hitbox. There is no definition of disjointed hitbox that includes gw's moves and not every other attack in the game. Perhaps I should argue this on the Hitbox page? Disjointed hitbox is really a term leftover from a time when people didn't really know what they were talking about, and has no legitimate use. Every attack's hitbox is separate from the character's hitbox. Sometimes they overlap, sometimes they don't, always to varying degrees. Nearly every single attack in the game has its hitbox extend past where the character can be damaged. Under any definition I've seen used, nearly every attack counts as having a disjointed hitbox. Usea 14:08, April 4, 2007 (GMT)
- You are completely right. I'm glad to see that I'm not the only one who knows how useless the term "disjointed hitbox" is. I'll delete that statement presto. In the future, feel free to delete it yourself :). – MaskedMarth (t c) 19:07, April 4, 2007 (GMT)
Link Tether Recovery
Would this be counted as an interesting fact?
You can use Link's tether recovery by pressing A in the air immediately after air dodging?
Everybody knows thats only because R + A is a grab in melee. --GDawg816- "Sonic's the name, speeds my game! (talk) 18:45, 24 June 2008 (UTC)
Contradiction?
Just checking, but on the current "Did you know?" it says the strongest non-glitch attack is 372, 3 PK Flash, Mr. G&W, Roy, but on the other, it says that if you counter it again you get 382. Which is it? MidnightCeltic 16:23, February 13, 2008 (EST)