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Erase Data: Difference between revisions

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'''Erase Data''', previously known as '''Backup Clear''' in ''[[Super Smash Bros.]]'', is an option in the first three installments of the ''{{b|Super Smash Bros.|series}}'' series. It allows the player to erase any specific data in the game, such as high scores, [[Trophy|trophies]], [[unlockable character]]s, and [[unlockable stage]]s. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in ''Smash 64'') option.
'''Erase Data''', previously known as '''Backup Clear''' in ''[[Super Smash Bros.]]'', is an option in the first three installments of the ''{{b|Super Smash Bros.|series}}'' series. It allows the player to erase any specific data in the game, such as high scores, [[Trophy|trophies]], [[unlockable character]]s, and [[unlockable stage]]s. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in ''Smash 64'') option.


If the player chooses to erase all data, there is no way to recover it when erased. As such, ''[[Super Smash Bros. Melee]]'' advises players to create a copy of the data onto a separate [[memory card]]. However, while that is possible in ''Melee'', this is not possible in other games (like [[Smash 64]] or [[Brawl]]). In ''Smash 64, the game saves automatically on the [[Nintendo 64]] game cartridge, while in Brawl, the data file (on the [[Wii]]'s Data Management) cannot be copied from one ''Wii'' to another (nor to an [[SD Card]]).
If the player chooses to erase all data, there is no way to recover it when erased. As such, ''[[Super Smash Bros. Melee]]'' advises players to create a copy of the data onto a separate [[memory card]]. However, while that is possible in ''Melee'', this is not possible in other games (like [[Smash 64]] or [[Brawl]]). In ''Smash 64'', the game saves automatically on the [[Nintendo 64]] game cartridge, while in ''Brawl'', the data file (on the [[Wii]]'s Data Management) cannot be copied from one ''Wii'' to another (nor to an [[SD Card]]).


Neither ''[[Super Smash Bros. 4]]'' (counting both versions as one game) nor ''[[Super Smash Bros. Ultimate]]'' has an "Erase Data" option, making it impossible to selectively erase any specific data. In both versions of ''Smash 4'', players can erase all data by holding A, B, X, and Y (though in the [[Wii U]] version, it only works with the [[Wii U GamePad]]) on the startup and selecting "Yes" three times when prompted (just like in ''Brawl'' for "Erase All"). In ''Ultimate'', the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the [[Nintendo Switch]]'s System Settings. Due to this, a such built-in application is not included.
Neither ''[[Super Smash Bros. 4]]'' (counting both versions as one game) nor ''[[Super Smash Bros. Ultimate]]'' has an "Erase Data" option, making it impossible to selectively erase any specific data. In both versions of ''Smash 4'', players can erase all data by holding A, B, X, and Y (though in the [[Wii U]] version, it only works with the [[Wii U GamePad]]) on the startup and selecting "Yes" three times when prompted (just like in ''Brawl'' for "Erase All"). In ''Ultimate'', the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the [[Nintendo Switch]]'s System Settings. Due to this, a such built-in application is not included.

Revision as of 13:30, December 30, 2020

Erase Data, previously known as Backup Clear in Super Smash Bros., is an option in the first three installments of the Super Smash Bros. series. It allows the player to erase any specific data in the game, such as high scores, trophies, unlockable characters, and unlockable stages. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in Smash 64) option.

If the player chooses to erase all data, there is no way to recover it when erased. As such, Super Smash Bros. Melee advises players to create a copy of the data onto a separate memory card. However, while that is possible in Melee, this is not possible in other games (like Smash 64 or Brawl). In Smash 64, the game saves automatically on the Nintendo 64 game cartridge, while in Brawl, the data file (on the Wii's Data Management) cannot be copied from one Wii to another (nor to an SD Card).

Neither Super Smash Bros. 4 (counting both versions as one game) nor Super Smash Bros. Ultimate has an "Erase Data" option, making it impossible to selectively erase any specific data. In both versions of Smash 4, players can erase all data by holding A, B, X, and Y (though in the Wii U version, it only works with the Wii U GamePad) on the startup and selecting "Yes" three times when prompted (just like in Brawl for "Erase All"). In Ultimate, the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the Nintendo Switch's System Settings. Due to this, a such built-in application is not included.

Gallery

Trivia

  • Brawl is the first installment in the series which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options.
  • If the player chooses to erase all data in Brawl, the game asks the player three times if they are sure they want to lose that data. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U similarly present three prompts (like in Brawl for "Erase All"), but only have the siren and sped-up siren on the second and third prompts. While Ultimate doesn't contain the in-game application, the similar three prompts are present when deleting Adventure Mode: World of Light's save files.
  • In Smash 64, the sound effect that plays when erasing data is the same as Ness's PSI Magnet.