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Roadrunnerto (talk | contribs) |
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=={{SSBU|Luigi}}== | =={{SSBU|Luigi}}== | ||
[[File:3.0.0-3.1.0-Luigi-Jab3.png|300px|thumb|right|The change in Luigi's third neutral attack.]] | |||
*{{buff|Neutral attack 1 has lower base knockback on its innermost hitboxes (30 → 25) as well as a lower hitlag multiplier on all hitboxes (2.0x → 1.8x), allowing it to connect into the second hit better.}} | *{{buff|Neutral attack 1 has lower base knockback on its innermost hitboxes (30 → 25) as well as a lower hitlag multiplier on all hitboxes (2.0x → 1.8x), allowing it to connect into the second hit better.}} | ||
*{{buff|Neutral attack 2 has lower knockback (32 → 25 (base), 25 → 20 (scaling)) and a higher hitlag multiplier (1.2x → 1.23x) on its middle hitbox, allowing it to connect into the second hit better.}} | *{{buff|Neutral attack 2 has lower knockback (32 → 25 (base), 25 → 20 (scaling)) and a higher hitlag multiplier (1.2x → 1.23x) on its middle hitbox, allowing it to connect into the second hit better.}} | ||
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*{{buff|When landing with grab aerial, the move has a bigger hitbox and a higher position, giving it an extra active frame before the plunger touches the ground.}} | *{{buff|When landing with grab aerial, the move has a bigger hitbox and a higher position, giving it an extra active frame before the plunger touches the ground.}} | ||
*{{bugfix|The invincibility of [[Luigi Cyclone]] no longer lasts for the entire duration of the move when used on the ground and rising into the air with certain timing.}}<!--Do not list this as a nerf, the bug has been demonstrated to not have benefitted Luigi in any practical way.--> | *{{bugfix|The invincibility of [[Luigi Cyclone]] no longer lasts for the entire duration of the move when used on the ground and rising into the air with certain timing.}}<!--Do not list this as a nerf, the bug has been demonstrated to not have benefitted Luigi in any practical way.--> | ||
{{clear}} | |||
=={{SSBU|Ness}}== | =={{SSBU|Ness}}== |
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