Sephiroth Challenge: Difference between revisions
(Some multipliers while it is still available. Split the second paragraph as the scope widened and got longer) |
(Meant to mention this in the previous summary. I'm not sure how to properly verify if the 1v1 mult is in effect. The multipliers I tested only assume staleness (specifically 1.05 fresh)) |
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*Initially, Sakurai planned to have the mode playable once; those who failed to win would lose the ability to unlock Sephiroth early. This idea was eventually scrapped. | *Initially, Sakurai planned to have the mode playable once; those who failed to win would lose the ability to unlock Sephiroth early. This idea was eventually scrapped. | ||
*This mode along with [[Challenger's Approach]] are the only modes in ''Ultimate'' that would no longer be available at some point. In this case, Sephiroth Challenge will no longer be available on the formal release date of {{SSBU|Sephiroth}}. | *This mode along with [[Challenger's Approach]] are the only modes in ''Ultimate'' that would no longer be available at some point. In this case, Sephiroth Challenge will no longer be available on the formal release date of {{SSBU|Sephiroth}}. | ||
*Unlike other single-player modes, such as {{SSBU|Classic Mode}} or [[World of Light]], moves for the player and Sephiroth can [[stale]]. | |||
{{SSBUMenus}} | {{SSBUMenus}} | ||
[[Category:Modes (SSBU)]] | [[Category:Modes (SSBU)]] |
Revision as of 16:56, December 21, 2020
The Sephiroth Challenge is a limited-time challenge for Super Smash Bros. Ultimate which allows players to unlock the fighter, stage, and songs of Challenger Pack 8 prior to its official release date. It was announced in Mr. Sakurai Presents "Sephiroth" on December 17th, 2020, and will run from December 17th-22nd, 2020. It is available only if the Challenger Pack or Fighters Pass Vol. 2 has been purchased.
After selecting between Easy, Normal, and Very Hard difficulties in a menu based on the menu design of Final Fantasy VII and choosing any fighter, the player must defeat Sephiroth in a one-on-one Stamina match in the Northern Cave with all items and the Final Smash Meter off. The player has 150 HP while Sephiroth has 100 HP in Easy, 150 HP in Normal, and 200 HP in Very Hard. The stage is in its normal form on Easy and Normal modes and its Ω form on Very Hard mode. The difficulty also controls the amount of damage Sephiroth will deal and receive: ×0.965 damage dealt and ~×1.32 damage received on Easy, ×1.325 damage dealt and ~×1.08 damage received on Normal, and ×1.45 damage dealt and ~×0.84 damage received on Very Hard.
Defeating Sephiroth on any difficulty unlocks him for use immediately and presents a victory screen showing the time elapsed in the fight. The player will also be able to push the Y button to "Share", this will automatically have the Nintendo Switch system take a screenshot, and pull up the screen that allows players to post Switch screenshots on social media platforms. The challenge can be freely retried and replayed throughout the allotted time frame, although Sephiroth himself cannot be selected by the player even if he has already been unlocked.
When entering the mode, the character select screen plays Main Theme of FINAL FANTASY VII. During the battle itself, One-Winged Angel plays on Easy and Normal, while Advent: One-Winged Angel plays on Very Hard.
Gallery
In other languages
Trivia
- Initially, Sakurai planned to have the mode playable once; those who failed to win would lose the ability to unlock Sephiroth early. This idea was eventually scrapped.
- This mode along with Challenger's Approach are the only modes in Ultimate that would no longer be available at some point. In this case, Sephiroth Challenge will no longer be available on the formal release date of Sephiroth.
- Unlike other single-player modes, such as Classic Mode or World of Light, moves for the player and Sephiroth can stale.