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Luigifan18 (talk | contribs) (→Super Smash Bros. Brawl: There is a slow autoscrollibg in the Pirate Ship stage that slowly pushes fighters towards the right blast zone (unless) |
Luigifan18 (talk | contribs) (→Super Smash Bros. Brawl: Yeah, Pirate Ship definitely autoscrolls — if a Bumper or a Party Ball is deployed on that stage, it slowly drifts to the right while hanging in the air.) |
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*[[Delfino Plaza]] (at certain stops, only for shorter characters at some stops) | *[[Delfino Plaza]] (at certain stops, only for shorter characters at some stops) | ||
*[[Summit]] (going in the water will trigger the [[fish]] to attack near immediately, making it highly dangerous to touch the water) | *[[Summit]] (going in the water will trigger the [[fish]] to attack near immediately, making it highly dangerous to touch the water) | ||
*[[Pirate Ship]] (while mostly safe, | *[[Pirate Ship]] (while mostly safe, the screen slowly scrolls to the left at all times except when the ship is being lifted by the tornado (which temporarily removes the water from the stage), causing characters in the water to slowly drift towards the right blast zone; furthermore, touching the front of the boat will inflict the player with an [[OHKO]]ing [[meteor smash]]) | ||
*[[Jungle Japes]] (a swift current will rapidly take submerged players off-screen to the left, giving players very little time to be in the water) | *[[Jungle Japes]] (a swift current will rapidly take submerged players off-screen to the left, giving players very little time to be in the water) | ||
*In some stages in the [[Subspace Emissary]] (such as [[The Ruined Zoo]]), characters can swim longer than usual. Enemies, as they cannot swim, simply fall through the water and die. Oddly, floating and flying enemies die immediately on contact with swimmable water, a behavior shared with the ''Kirby'' series. | *In some stages in the [[Subspace Emissary]] (such as [[The Ruined Zoo]]), characters can swim longer than usual. Enemies, as they cannot swim, simply fall through the water and die. Oddly, floating and flying enemies die immediately on contact with swimmable water, a behavior shared with the ''Kirby'' series. |
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