Mr. Game & Watch (SSB4)/Down throw: Difference between revisions
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|Throw||4%||80||35||120||0||Yes | |Throw||4%||80||35||120||0||Yes | ||
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==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|26|41}} | |||
{{SSB4WeightBasedFrameRow|Animation length|41|41}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=20|e=LagThrowS}}{{FrameStrip|t=Lag|c=12|s=LagThrowE}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=14}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=25|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=23}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=29|e=LagThrowS}}{{FrameStrip|t=Lag|c=19|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=30}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavMrGame&Watch|g=SSB4}} | {{MvSubNavMrGame&Watch|g=SSB4}} | ||
[[Category:Mr. Game & Watch (SSB4)]] | [[Category:Mr. Game & Watch (SSB4)]] | ||
[[Category:Down throws (SSB4)]] | [[Category:Down throws (SSB4)]] |
Revision as of 05:33, November 2, 2020
Overview
Identical to all of his other throws until the opponent is released, Mr. Game & Watch juggles the opponent before launching them downward, making them bounce off of the ground. Combos effectively at most percentages into Fire, Mr. Game & Watch's up special move, or into his up tilt at very low percentages.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 4% | 80 | 35 | 120 | 0 | Yes |
Timing
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 20.8 | 21.78 | 21.94 | 22.26 | 22.59 | 22.75 | 22.91 | 23.08 | 23.4 | 23.56 | 24.21 | 24.38 | 24.54 | 24.86 | 25.03 | 25.19 | 25.35 | 25.51 | 25.68 | 25.84 | 26 | 26.33 | 26.49 | 26.65 | 26.98 | 27.14 | 27.3 | 28.11 | 28.6 | 29.09 | 29.58 | 30.88 |
Animation length | 32.68 | 34.24 | 34.5 | 35.02 | 35.54 | 35.8 | 36.06 | 36.32 | 36.84 | 37.1 | 38.14 | 38.4 | 38.66 | 39.18 | 39.44 | 39.7 | 39.96 | 40.22 | 40.48 | 40.74 | 41 | 41.52 | 41.78 | 42.04 | 42.56 | 42.82 | 43.08 | 44.38 | 45.16 | 45.94 | 46.72 | 48.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|