Minecart: Difference between revisions
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==Overview== | ==Overview== | ||
Steve uses up a piece of iron to pull out a minecart, and begins placing tracks along the ground to move from side to side. Each rail uses up materials - first dirt, then wood, stone, and iron, with the better materials providing more rails per unit. Rails may be re-used for free if the minecart reverses into them before they disappear. The minecart will halt movement if there are no tracks for it. The minecart has difficulties making uphill movements and may even roll backwards when going up steep hills, but is reasonably fast on the ground and moves quickly when going downhill. Should Steve exit the minecart and let it run into a grounded opponent, it will grab them, potentially leading to an off-stage KO or even a combo into one of Steve's own attacks. An empty minecart hitting an airborne opponent will only knock them away for average damage. Stave may reenter the cart after jumping out, but this can only be done twice per minecart. The chances of a trapped character escaping depend on their damage percentage, and using it repeatedly will also cause the trapping duration to decrease. Steve can also place powered rails which utilize gold and redstone by pressing the special button while in the cart, which will cause the minecart to accelerate. The minecart will break if it takes too much damage, but if Steve was the one to break it he will be able to recover the iron he used to initiate the move. | Steve uses up a piece of iron to pull out a minecart, and begins placing tracks along the ground to move from side to side. Each rail uses up materials - first dirt, then wood, stone, and iron, with the better materials providing more rails per unit. Rails may be re-used for free if the minecart reverses into them before they disappear. The minecart will halt movement if there are no tracks for it. The minecart has difficulties making uphill movements and may even roll backwards when going up steep hills, but is reasonably fast on the ground and moves quickly when going downhill. Should Steve exit the minecart and let it run into a grounded opponent, it will grab them, potentially leading to an off-stage KO or even a combo into one of Steve's own attacks. An empty minecart hitting an airborne opponent will only knock them away for average damage. Stave may reenter the cart after jumping out, but this can only be done twice per minecart. The chances of a trapped character escaping depend on their damage percentage, and using it repeatedly will also cause the trapping duration to decrease. Steve can also place powered rails which utilize gold and redstone by pressing the special button while in the cart, which will cause the minecart to accelerate. The minecart will break if it takes too much damage, but if Steve was the one to break it he will be able to recover the iron he used to initiate the move. While moving, the minecart can be [[reflect]]ed. | ||
==Instructional quotes== | ==Instructional quotes== |
Revision as of 10:31, October 14, 2020
Minecart | |
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Steve and Alex using Minecart in Ultimate. | |
User | Steve |
Universe | Minecraft |
- For the stage element, see Minecart (vehicle).
Minecart (トロッコ, Dolly) is Steve's side special move in Super Smash Bros. Ultimate.
Overview
Steve uses up a piece of iron to pull out a minecart, and begins placing tracks along the ground to move from side to side. Each rail uses up materials - first dirt, then wood, stone, and iron, with the better materials providing more rails per unit. Rails may be re-used for free if the minecart reverses into them before they disappear. The minecart will halt movement if there are no tracks for it. The minecart has difficulties making uphill movements and may even roll backwards when going up steep hills, but is reasonably fast on the ground and moves quickly when going downhill. Should Steve exit the minecart and let it run into a grounded opponent, it will grab them, potentially leading to an off-stage KO or even a combo into one of Steve's own attacks. An empty minecart hitting an airborne opponent will only knock them away for average damage. Stave may reenter the cart after jumping out, but this can only be done twice per minecart. The chances of a trapped character escaping depend on their damage percentage, and using it repeatedly will also cause the trapping duration to decrease. Steve can also place powered rails which utilize gold and redstone by pressing the special button while in the cart, which will cause the minecart to accelerate. The minecart will break if it takes too much damage, but if Steve was the one to break it he will be able to recover the iron he used to initiate the move. While moving, the minecart can be reflected.
Instructional quotes
Move List | An iron minecart will travel along the rails. Powered rails can be placed with the right materials. If empty, the minecart will carry an enemy away. |
Origin
The minecart is an item crafted using 5 iron ingots. It travels on rails, crafted with 6 iron ingots and a stick. It is frequently used in Minecraft to navigate quickly through expansive mines or to simply travel on the surface of the world more quickly. Minecarts can be manually moved slowly by pressing forward. Most mobs can also ride any empty minecart by pushing it into them.
The powered rail is an item that boosts the speed of the minecart on it when powered, allowing it to travel up steep hills. It is crafted with 6 gold ingots, a stick, and redstone dust, and is activated via a power source such as a redstone torch, which can be crafted using a stick and redstone dust.