Power Meter: Difference between revisions
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*Thanks to the Power Meter filling up when he takes damage, Little Mac can abuse the [[super armor]] of his smash attacks to plow through situations that would normally OHKO him or other fighters and fill up his Power Meter immediately: examples include hitting four [[Blast Box]]es at the same time with a smash attack, sending him to high percents but keeping him alive with a full KO Punch ready. | *Thanks to the Power Meter filling up when he takes damage, Little Mac can abuse the [[super armor]] of his smash attacks to plow through situations that would normally OHKO him or other fighters and fill up his Power Meter immediately: examples include hitting four [[Blast Box]]es at the same time with a smash attack, sending him to high percents but keeping him alive with a full KO Punch ready. | ||
*The sounds that play on each charge level are so soft that they're impossible to hear under normal circumstances, except for the 10th charge level. If Little Mac is hit with quiet moves like [[Confusion]] while the game is in slow motion, the sounds can be heard clearly. | *The sounds that play on each charge level are so soft that they're impossible to hear under normal circumstances, except for the 10th charge level. If Little Mac is hit with quiet moves like [[Confusion]] while the game is in slow motion, the sounds can be heard clearly. | ||
*There is an [https://youtu.be/K3JdCPrUhhg?t=211 unused KO Uppercut animation] for Giga Mac. | *There is an [https://youtu.be/K3JdCPrUhhg?t=211 unused KO Uppercut animation] for Giga Mac. A gif of it can be [https://tcrf.net/Super_Smash_Bros._for_Wii_U/Unused_Animations#Giga_Mac seen here]. | ||
[[Category:Little Mac]] | [[Category:Little Mac]] | ||
[[Category:Little Mac (SSB4)]] | [[Category:Little Mac (SSB4)]] |