Sora Ltd.: Difference between revisions
RobbyB3ll4s (talk | contribs) No edit summary Tag: Mobile edit |
PanchamBro (talk | contribs) No edit summary |
||
Line 16: | Line 16: | ||
|website = | |website = | ||
}} | }} | ||
'''Sora Ltd.''' ({{ja|有限会社ソラ|Yūgen Kaisha Sora}}, ''Sora Company Limited'') is a Japanese video game developer founded by former [[HAL Laboratory]] employee [[Masahiro Sakurai]]. It was formed in the years following Sakurai's resignation from his position at HAL Laboratory. | '''Sora Ltd.''' ({{ja|有限会社ソラ|Yūgen Kaisha Sora}}, ''Sora Company Limited'') is a Japanese video game developer founded by former [[HAL Laboratory]] employee [[Masahiro Sakurai]]. It was formed in the years following Sakurai's resignation from his position at HAL Laboratory. Although it is considered a video game developer, it is merely used by Sakurai to conduct business with other companies, and therefore relies on other developers to develop its games<ref>https://youtu.be/_Sp5o1JJdDk?t=10</ref>. | ||
Sora Ltd.'s first game was ''[[Super Smash Bros. Brawl]]''. However, most of the development was handled by [[Game Arts]] and [[Monolith Soft]]. | Sora Ltd.'s first game was ''[[Super Smash Bros. Brawl]]''. However, most of the development was handled by [[Game Arts]] and [[Monolith Soft]]. | ||
Sakurai | For a while, Sakurai started Project Sora, a division of Sora Ltd. and [[Nintendo]], which was started in January 2009 and only developed ''Kid Icarus: Uprising'' for the Nintendo 3DS before officially closing on June 30, with their former website being updated stating: "The Company was dissolved on 30 June 2012. Thank you very much for your patronage so far, this website will be closed as of July 31, 2012."<ref>https://nintendoeverything.com/sakurais-project-sora-studio-to-be-dissolved/</ref> | ||
Sora Ltd.'s next game, ''[[Super Smash Bros. 4]]'', co-developed by [[Namco Bandai]], was released for the [[Nintendo 3DS]] under the name ''[[Super Smash Bros. for Nintendo 3DS]]'' in Japan on September 13, 2014, and on October 3, 2014 in North America and Europe, as well as releasing on the [[Wii U]] under the name ''[[Super Smash Bros. for Wii U]]'' on December 6, 2014 in Japan, on November 21, 2014 in North America, and on November 28, 2014 in Europe. | |||
The company's latest release, ''[[Super Smash Bros. Ultimate]]'', which was co-developed with a team at Bandai Namco, was released worldwide on December 7, 2018 for the [[Nintendo Switch]]. | The company's latest release, ''[[Super Smash Bros. Ultimate]]'', which was co-developed with a team at Bandai Namco, was released worldwide on December 7, 2018 for the [[Nintendo Switch]]. |
Revision as of 18:22, October 4, 2020
Sora Ltd. | |||
---|---|---|---|
Type | Kabushiki gaisha | ||
Founded | September 30, 2005 | ||
Headquarters | Tokyo, Japan | ||
Key people | Masahiro Sakurai, Michiko Sakurai | ||
Industry | Video game industry | ||
Products | Video games | ||
Employees | 2 (including Masahiro and Michiko Sakurai themselves) | ||
Parent | Nintendo |
Sora Ltd. (有限会社ソラ, Sora Company Limited) is a Japanese video game developer founded by former HAL Laboratory employee Masahiro Sakurai. It was formed in the years following Sakurai's resignation from his position at HAL Laboratory. Although it is considered a video game developer, it is merely used by Sakurai to conduct business with other companies, and therefore relies on other developers to develop its games[1].
Sora Ltd.'s first game was Super Smash Bros. Brawl. However, most of the development was handled by Game Arts and Monolith Soft.
For a while, Sakurai started Project Sora, a division of Sora Ltd. and Nintendo, which was started in January 2009 and only developed Kid Icarus: Uprising for the Nintendo 3DS before officially closing on June 30, with their former website being updated stating: "The Company was dissolved on 30 June 2012. Thank you very much for your patronage so far, this website will be closed as of July 31, 2012."[2]
Sora Ltd.'s next game, Super Smash Bros. 4, co-developed by Namco Bandai, was released for the Nintendo 3DS under the name Super Smash Bros. for Nintendo 3DS in Japan on September 13, 2014, and on October 3, 2014 in North America and Europe, as well as releasing on the Wii U under the name Super Smash Bros. for Wii U on December 6, 2014 in Japan, on November 21, 2014 in North America, and on November 28, 2014 in Europe.
The company's latest release, Super Smash Bros. Ultimate, which was co-developed with a team at Bandai Namco, was released worldwide on December 7, 2018 for the Nintendo Switch.
Smash Development History
2008
- Super Smash Bros. Brawl
- Co-developer (with Game Arts and Monolith Soft.)
2014
- Super Smash Bros. for Nintendo 3DS
- Co-developer (with Bandai Namco.)
- Super Smash Bros. for Wii U
- Co-developer (with Bandai Namco.)
2018
- Super Smash Bros. Ultimate
- Co-developer (with Bandai Namco.)
References
Companies involved in the Super Smash Bros. series | |
---|---|
First- and second-party | Nintendo (Monolith Soft · Retro Studios) · HAL Laboratory · Game Freak · Creatures · Intelligent Systems · Rare Ltd. · Sora Ltd. |
Third-party | Konami · Sega (Atlus) · PlatinumGames · Capcom · Bandai Namco · Square Enix · Microsoft (Rare Ltd. · Mojang Studios) · SNK · Disney |
Other related | Game Arts · Hatena · Havok · Paon DP · Tri-Crescendo · List of companies with minor representation |