Diddy Kong (SSBU)/Down special: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | |||
*{{nerf|The time until Diddy Kong can produce another Banana Peel after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.}} | |||
==Timing== | ==Timing== | ||
The item throw is only if Diddy Kong is already holding an item. | The item throw is only if Diddy Kong is already holding an item. |
Revision as of 17:29, July 10, 2020
Update History
- The time until Diddy Kong can produce another Banana Peel after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.
Timing
The item throw is only if Diddy Kong is already holding an item.
Banana Generated | 4 |
---|---|
Item thrown | 14 |
Banana Thrown | 20 |
Interruptible | 40 |
Animation length | 50 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|