Template:UpdateList (SSBU)/2.0.0: Difference between revisions
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|Chrom=*{{nerf|[[Soaring Slash]]'s meteor smash hitbox has reduced knockback. This makes the move more likely to KO Chrom first when used in a [[sacrificial KO]], limiting its ability to secure wins in a last-stock scenario.}} | |Chrom=*{{nerf|[[Soaring Slash]]'s meteor smash hitbox has reduced knockback. This makes the move more likely to KO Chrom first when used in a [[sacrificial KO]], limiting its ability to secure wins in a last-stock scenario.}} | ||
**{{nerf|Additionally, the descent will now sometimes fail to connect into the landing hit when used out of a jump, due to Chrom descending much faster than the opponent.}} | **{{nerf|Additionally, the descent will now sometimes fail to connect into the landing hit when used out of a jump, due to Chrom descending much faster than the opponent.}} | ||
* | *{{buff|Down aerial [[auto-cancel]]s earlier (frame 55 → 52), matching the move's [[interruptibility]].}} | ||
|Mr. Game & Watch=*{{buff|Forward aerial's explosion hitbox has increased range, matching the visual explosion more closely and allowing the move to catch opponents from below the ledge. This improves its edgeguarding potential.}} | |Mr. Game & Watch=*{{buff|Forward aerial's explosion hitbox has increased range, matching the visual explosion more closely and allowing the move to catch opponents from below the ledge. This improves its edgeguarding potential.}} | ||
*{{buff|Down aerial auto-cancels earlier (frame 51 → 49), matching the move's [[interruptibility]] and allowing the move to auto-cancel after a full hop + Fire.}} | *{{buff|Down aerial auto-cancels earlier (frame 51 → 49), matching the move's [[interruptibility]] and allowing the move to auto-cancel after a full hop + Fire.}} |
Revision as of 02:10, July 8, 2020
There were no universal changes this update.