Event 10: All-Star Match 1: Difference between revisions
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}}{{for|other similarly named event matches|All-Star Battle (disambiguation)}} | }}{{for|other similarly named event matches|All-Star Battle (disambiguation)}} | ||
'''[[All-Star Match]] 1''' ({{ja|オールスター戦1|Ōrusutā Sen Ichi}}, ''All-Star Battle 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}). Each match takes place on a different ''Mario'' series stage. Opponents start with 1 [[stock]] each, while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear are visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. | '''[[All-Star Match]] 1''' ({{ja|オールスター戦1|Ōrusutā Sen Ichi}}, ''All-Star Battle 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}). Each match takes place on a different ''Mario'' series stage. Opponents start with 1 [[stock]] each, while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear are visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. | ||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|オールスター戦1|Ōrusutā Sen Ichi}} | |||
|jaM=All-Star Battle 1 | |||
|de=All-Star-Kampf Nr.1 | |||
|deM=Literal translation | |||
|es=1.ᵉʳ combate All-Star | |||
|esM=1<sup>st</sup> All-Star fight | |||
|it=Scontro All-Star nº 1 | |||
|itM=Literal translation}} | |||
{{Event Melee}} | {{Event Melee}} |
Revision as of 05:49, July 6, 2020
Event 10 All-Star Match 1 | |
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Official description | It's the Mario Stars: Mario, DK, Yoshi, Peach and Bowser. |
Character(s) used | Choose (2 stocks) |
Opponent(s) | In order of appearance: Mario (1 stock) Donkey Kong (1 stock) Yoshi (1 stock) Peach (1 stock) Bowser (1 stock) |
Stage(s) | In order of appearance: Yoshi's Island Jungle Japes Yoshi's Story Princess Peach's Castle Rainbow Cruise |
Music | In order of appearance: Yoshi's Island Kongo Jungle Yoshi's Story Princess Peach's Castle Rainbow Cruise |
Availability | Starter |
All-Star Match 1 (オールスター戦1, All-Star Battle 1) is the 10th event match of the 51 event matches in Super Smash Bros. Melee. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of four minutes. Each battle is a one-on-one match against a starter character from the Mario universe and its spin-offs (Donkey Kong and Yoshi). Each match takes place on a different Mario series stage. Opponents start with 1 stock each, while the player starts with two stocks. As is the case in All-Star Mode, the player's stock and damage percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear are visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.
Names in other languages