Falco (SSBU): Difference between revisions
→Moveset
(→Update history: minor edit) Tag: Mobile edit |
|||
Line 75: | Line 75: | ||
|neutral2dmg=1.5% | |neutral2dmg=1.5% | ||
|neutralinfdmg=0.3% (loop), 3% (last) | |neutralinfdmg=0.3% (loop), 3% (last) | ||
|neutraldesc=Performs two knife handed strikes before spinning his whole body to perform a series of knife hand strikes, with a final downward | |neutraldesc=Performs two knife handed strikes before spinning his whole body to perform a series of knife hand strikes, with a final downward axe kick that sends the opponent away. The first two jabs can [[lock]]. The first hit starts on frame 2, making it one of the fastest neutral attacks in the game. At mid percents, it can be followed up with [[Blaster (Falco)|Blaster]] to lock opponents who miss a tech. As Falco's neutral attack will only transition into an infinite and has high ending lag if canceled on the second hit, it can be punishable on shield. Regardless, its speed makes it a reliable close-range interceptor. | ||
|ftiltname= | |ftiltname= | ||
|ftiltdmg=6% | |ftiltdmg=6% |