Super Smash Bros. Ultimate

Cross Chop: Difference between revisions

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==Trivia==
==Trivia==
*Despite being a [[bulbapedia:Fighting (type)|Fighting-type]] attack in the ''Pokémon'' series, Cross Chop's explosion has a [[flame]] effect. It shares this quirk with [[Revenge]].
*Despite being a [[bulbapedia:Fighting (type)|Fighting-type]] attack in the ''Pokémon'' series, Cross Chop's explosion has a [[flame]] effect. It shares this quirk with [[Revenge]].
*Incineroar's leap has the same sound effect as a [[spring]].


{{Special Moves|char=Incineroar}}
{{Special Moves|char=Incineroar}}

Revision as of 12:49, June 30, 2020

Cross Chop
Incineroar Up B SSBU.gif
Incineroar using Cross Chop in Ultimate.
User Incineroar
Universe Pokémon
Article on Bulbapedia Cross Chop (move)

Cross Chop (クロスチョップ, Cross Chop) is Incineroar's up special move in Super Smash Bros. Ultimate.

Overview

Cross Chop consists of Incineroar roaring before leaping upwards into the air, and then descending diagonally to perform a diving, fiery cross chop. The descent can also be influenced left and right by the player, giving it a degree of flexibility. Incineroar also gains 11.99% damage-based armor on frames 4-15, making it a powerful albeit committal out of shield option against mixups[1]. This also adds safety to recovery, as well as a decent reactionary punish against poor approaches.

Cross Chop causes an explosion once Incineroar lands, with Incineroar's descending body hitbox and landing explosion usually being the main combat components of the move. The explosion deals powerful knockback; the descending hitbox KOs at 75% from the edge of Final Destination, with the explosion being almost as powerful. However, the move has high ending lag, making it punishable. As the rising and descending hits are meant to combo into each other, both hits have set knockback; however, the descending hit has extremely high base knockback that acts as a powerful gimp even at 0%, allowing for a sacrificial KO that always KOs the opponent first.

Unlike most up specials, Cross Chop does not render Incineroar helpless, unless Incineroar lands during its descent and does not touch solid ground during the landing animation. This can be triggered through windboxes such as F.L.U.D.D. Due to Cross Chop's diagonal angle and poor horizontal travel distance, safely using it for recovering requires it to be used while extremely high in the air (almost from the top left/right of the screen), or just underneath the edge, as it is a virtually guaranteed self-destruct any other way.

Instructional quote

Super Smash Bros. Ultimate Move List Incineroar (SSBU) Jumps into the air, then dives down diagonally. Causes an explosion when landing that hits nearby opponents.

Origin

Cross Chop in Pokémon Sun and Moon.

Cross Chop is a Fighting-type move introduced in Pokémon Gold and Silver Versions. It has 100 base power and a higher chance of dealing a critical hit, but has 80% accuracy. Incineroar learns it at level 66.

Cross Chop's appearance and properties in Smash bear a major resemblance to—and are likely directly inspired by—the Flying Cross Chop, a move used by Alex from the Street Fighter series, albeit with different angle and properties, as well as Flying Cross Chop requiring Alex to be in the air in order to use it.

Gallery

Trivia

  • Despite being a Fighting-type attack in the Pokémon series, Cross Chop's explosion has a flame effect. It shares this quirk with Revenge.