Template:Attributes2: Difference between revisions

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(alright then should be good now)
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! colspan=84 | Aerial attributes
! colspan=84 | Aerial attributes
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|-
! colspan=14 | [[Air speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. air speed ranking|ssbm=Super Smash Bros. Melee air speed ranking|ssbb=Super Smash Bros. Brawl air speed ranking|ssb4=Super Smash Bros. 4 air speed ranking|ssbu=Super Smash Bros. Ultimate air speed ranking}}|Air Speed]]
! colspan=12 | [[Air speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. air speed ranking|ssbm=Super Smash Bros. Melee air speed ranking|ssbb=Super Smash Bros. Brawl air speed ranking|ssb4=Super Smash Bros. 4 air speed ranking|ssbu=Super Smash Bros. Ultimate air speed ranking}}|Air Speed]]
! colspan=14 | [[Air acceleration#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air acceleration]]
! colspan=12 | [[Air acceleration#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air acceleration]]
! colspan=14 | [[Air friction#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air friction]]
! colspan=12 | [[Air friction#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Air friction]]
! colspan=14 | [[Falling speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Falling speed]]  
! colspan=12 | [[Falling speed#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Falling speed]]  
! colspan=14 | [[Gravity#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. gravity values|ssbm=Super Smash Bros. Melee gravity values|ssbb=Super Smash Bros. Brawl gravity values|ssb4=Super Smash Bros. 4 gravity values|ssbu=Super Smash Bros. Ultimate gravity values}}|Gravity]]  
! colspan=12 | [[Fast fall#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros.|ssbm=Super Smash Bros. Melee|ssbb=Super Smash Bros. Brawl|ssb4=Super Smash Bros. 4|ssbu=Super Smash Bros. Ultimate}}|Fast falling speed]]
! colspan=14 | [[Weight#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. weight values|ssbm=Super Smash Bros. Melee weight values|ssbb=Super Smash Bros. Brawl weight values|ssb4=Super Smash Bros. 4 weight values|ssbu=Super Smash Bros. Ultimate weight values}}|Weight]]
! colspan=12 | [[Gravity#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. gravity values|ssbm=Super Smash Bros. Melee gravity values|ssbb=Super Smash Bros. Brawl gravity values|ssb4=Super Smash Bros. 4 gravity values|ssbu=Super Smash Bros. Ultimate gravity values}}|Gravity]]  
! colspan=12 | [[Weight#{{#switch:{{lc:{{{game|SSBU}}}}}|ssb=Super Smash Bros. weight values|ssbm=Super Smash Bros. Melee weight values|ssbb=Super Smash Bros. Brawl weight values|ssb4=Super Smash Bros. 4 weight values|ssbu=Super Smash Bros. Ultimate weight values}}|Weight]]
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|-
| colspan=14|{{{airspeed}}} ({{{airspeedr}}}/{{#var:cast}})  
| colspan=12|{{{airspeed}}} ({{{airspeedr}}}/{{#var:cast}})  
| colspan=14|{{{airaccel}}} ({{{airaccelr}}}/{{#var:cast}})  
| colspan=12|{{{airaccel}}} ({{{airaccelr}}}/{{#var:cast}})  
| colspan=14|{{{airfriction}}} ({{{airfrictionr}}}/{{#var:cast}})  
| colspan=12|{{{airfriction}}} ({{{airfrictionr}}}/{{#var:cast}})  
| colspan=14|{{{fallspeed}}} ({{{fallspeedr}}}/{{#var:cast}})  
| colspan=12|{{{fallspeed}}} ({{{fallspeedr}}}/{{#var:cast}})
| colspan=14|{{{gravity}}} ({{{gravityr}}}/{{#var:cast}})  
| colspan=12|{{{fastfallspeed}}} ({{{fastfallspeedr}}}/{{#var:cast}})
| colspan=14|{{{gravity}}} ({{{airspeedr}}}/{{#var:cast}})
| colspan=12|{{{gravity}}} ({{{gravityr}}}/{{#var:cast}})  
| colspan=12|{{{gravity}}} ({{{airspeedr}}}/{{#var:cast}})
|}
|}

Revision as of 09:35, June 23, 2020


{{{char}}} (SSBU)
Abilities
Midair jumps Wall jump Wall cling Crawl Float ZAir tether
{{{jumps}}} No No No No No
Grounded attributes
Walk Dash Traction
{{{walk}}} ({{{walkr}}}/88) {{{dash}}} ({{{dashr}}}/88) {{{traction}}} ({{{tractionr}}}/88)
Jump attributes
Jumpsquat Ground jump height Shorthop height Midair jump height
{{{jumpsquat}}} ({{{jumpsquatr}}}/88) {{{jumpheight}}} ({{{jumpheightr}}}/88) {{{shorthopheight}}} ({{{shorthopheightr}}}/88) {{{midairjumpheight}}} ({{{midairjumpheightr}}}/88)
Aerial attributes
Air Speed Air acceleration Air friction Falling speed Fast falling speed Gravity Weight
{{{airspeed}}} ({{{airspeedr}}}/88) {{{airaccel}}} ({{{airaccelr}}}/88) {{{airfriction}}} ({{{airfrictionr}}}/88) {{{fallspeed}}} ({{{fallspeedr}}}/88) {{{fastfallspeed}}} ({{{fastfallspeedr}}}/88) {{{gravity}}} ({{{gravityr}}}/88) {{{gravity}}} ({{{airspeedr}}}/88)