Super Smash Bros. series

Series symbol: Difference between revisions

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*In ''Ultimate'', the spirits from universes with only stages don't use their stage symbols; the ''Wrecking Crew'' spirits are listed as ''Mario'' series spirits, while the rest are listed as ''Mii'' series spirits (''StreetPass Mii Plaza'', ''Pilotwings'') or "other" series spirits (''Balloon Fight'', ''Electroplankton'', ''Nintendogs'').
*In ''Ultimate'', the spirits from universes with only stages don't use their stage symbols; the ''Wrecking Crew'' spirits are listed as ''Mario'' series spirits, while the rest are listed as ''Mii'' series spirits (''StreetPass Mii Plaza'', ''Pilotwings'') or "other" series spirits (''Balloon Fight'', ''Electroplankton'', ''Nintendogs'').
*Both ''Kirby'' and ''Fatal Fury'' use a five-pointed star as their symbol. The ''Kirby'' variation is flat with rounded points, while the ''Fatal Fury'' one is skewed with sharp points.
*Both ''Kirby'' and ''Fatal Fury'' use a five-pointed star as their symbol. The ''Kirby'' variation is flat with rounded points, while the ''Fatal Fury'' one is skewed with sharp points.
*[[ARMS (universe)|ARMS]] is the only universe to have a colored series symbol.


==References==
==References==

Revision as of 11:17, June 22, 2020

This article lists the logos of every universe that appears in the Smash series. For information about the Smash series logo specifically, see Super Smash Bros. logo.

A series symbol is a distinctive iconography that represents another game universe, assigned to fighters and stages. For fighters, it is displayed next to a character's damage meter (in the same color as the player's slot), as well as on the victory screen. For stages, it is visible on the stage selection screen.

To an extent, these symbols are also applicable for items (as seen on the Smash Bros. DOJO!! pages), trophies (as seen in Super Smash Bros. 4's trophy collections), music (as seen in the sound tests from Brawl onward, as well as music previews on the Smash 4 and Ultimate official websites), and spirits (displayed while creating a party and within the Spirit List); however, these generally require a fighter representative in order to have a symbol assigned. Otherwise, the Smash Bros. logo or ellipsis symbol is assigned by default, or else no symbol appears at all. While some series have a symbol due to being represented by stages, if the universe isn't represented by a fighter the symbol will not be used outside of the stage.

The following is a list of all series symbols, along with a short explanation of what they are and where they come from within their game universes.

List of series symbols

Represented by fighter

Universe Image Description Explanation
Super Smash Bros.
SmashBrosSymbol.svg
An asymmetrical cross in a circle This logo has represented the series since the first Super Smash Bros. game for the Nintendo 64. Masahiro Sakurai has stated that the cross represents the crossover of the various Nintendo characters and properties, while the logo's four sections reference the four-player aspect of the games. [1]
Mario MarioSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
MarioSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
A Super Mushroom A common power-up in the Mushroom Kingdom which usually makes Mario and Luigi grow in size.
Donkey Kong DKSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
DKSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
The letters "DK" The initials on Donkey Kong's red tie. Also found on DK Barrels. Used as Donkey Kong's symbol in all Mario spin-offs.
The Legend of Zelda
ZeldaSymbol.svg
The Triforce A powerful relic of Hyrule; the driving force of the series.
Metroid MetroidSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
MetroidSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Pre-Brawl: Screw Attack
Post-Brawl: Stylized, Screw Attack-esque "S" symbol
Pre-Brawl: An item that allows Samus to use the Screw Attack. Usually obtained after defeating Ridley in the 2D Metroid games.
Post-Brawl: An S-shaped icon that closely resembles the Screw Attack is used prominently in the Metroid games, as seen in the ending of Super Metroid, the logos of Metroid Fusion and Metroid Prime, and as suit upgrades in the Metroid Prime sub-series.
Yoshi YoshiSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
YoshiSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Yoshi's Egg Yoshis can be found in eggs and utilize eggs for several signature techniques. Used as Yoshi's symbol in all Mario spin-offs.
Kirby
KirbySymbol.svg
A five-pointed star Stars are the main design motif of the Kirby series, as reflected in its Japanese name, Kirby of the Stars. This emblem could represent Warp Stars, which transport Kirby between areas; Popstar, Kirby's similarly-shaped home planet; or simply the series' use of stars in general.
Star Fox StarFoxSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
StarFoxSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
A winged fox This logo adorns each of Team Star Fox's various vehicles, such as the Great Fox, Arwings, and the Landmaster.
Pokémon PokemonSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
PokemonSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
A Poké Ball An item used to catch and store Pokémon, commonly used as a symbol even in its home universe. The symbol from Brawl onwards also represents the white colouration of the bottom half of the Poké Ball.
EarthBound EarthboundSymbol(preBrawl).svg
Super Smash Bros.Super Smash Bros. Melee
EarthboundSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Earth The Mother games' Japanese logos, as well as the logo for the English EarthBound Beginnings, all substitute this symbol for the letter "O". Based on the original, non-rotated version of "The Blue Marble", a famous photo of Earth from space.[2] A hidden "M" can be seen in the symbol, possibly representing the series' Japanese name of "Mother".
F-Zero
FZeroSymbol.svg
A falcon The golden crest on Captain Falcon's helmet.
Ice Climber
IceClimberSymbol.svg
An eggplant The first of the vegetables the Ice Climbers sought to collect.
Fire Emblem
FireEmblemSymbol.svg
Falchion The legendary sword wielded by Marth in the first, third, eleventh, and twelfth Fire Emblem games. Uses the weapon's Fire Emblem: Mystery of the Emblem design.
Game & Watch Game&WatchSymbol(preBrawl).svg
Super Smash Bros. Melee
Game&WatchSymbol.svg
Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
A Game & Watch character ringing a bell Represents the alarm feature; this bell was featured on many Game & Watch boxes. The Melee design features two bells to represent the Game & Watch's LCD screen. The overall design of the Mr. Game & Watch-esque character on the symbol is very reminiscent to the alarm cell from the Game & Watch unit Helmet.
Kid Icarus
KidIcarusSymbol.svg
The Palutena Bow Pit's main weapon. Is also the icon of Bow-type weapons in Kid Icarus: Uprising.
Wario
WarioSymbol.svg
A "W" for "Wario" Wario has this printed on his hat and gloves. Used as Wario's symbol in all Mario spin-offs.
Pikmin
PikminSymbol.svg
A Pikmin's flower (known as Bacopa Cabana) Fully grown Pikmin have flowers on their stems; the flower also appears on the Onions, acting as their main propeller.
R.O.B.
ROBSymbol.svg
A gyro One of the real-world accessories used by R.O.B. for the game Gyromite. Also incorporates the Subspace Army symbol.
Animal Crossing
AnimalCrossingSymbol.svg
A leaf with a hole in it Represents a piece of furniture in the player's inventory. It is also the logo of Tom Nook's shop, and appears as part of the logo for Animal Crossing: New Leaf.
Wii Fit
WiiFitSymbol.svg
A silhouette of the Dancer yoga pose One of the poses featured on the Wii Fit box art, and the software icon for Wii Fit U. It is also Wii Fit Trainer's official artwork pose in Smash 4.
Punch-Out!!
PunchOutSymbol.svg
A boxing glove Punch-Out!! is a series of boxing games. This particular design appears on the title screen and victory screens of all versions of the NES Punch-Out!!.
Xenoblade Chronicles
XenobladeSymbol.svg
The Monado A weapon that Shulk wields in Xenoblade Chronicles. It is cropped exactly like in the loading screen of said game.
Duck Hunt
DuckHuntSymbol.svg
A duck This symbol resembles one of the ducks' flying sprites in Duck Hunt. It is also very similar to the artwork of one of the ducks on the Japanese and European box arts for Duck Hunt
Splatoon
SplatoonSymbol.svg
An Inkling in squid form The squid icon appears often throughout the Splatoon games, in places such as gear ability icons and on the loading screens.
Metal Gear MetalGearSymbol(preUltimate).svg
Super Smash Bros. Brawl
MetalGearSymbol.svg
Super Smash Bros. Ultimate
Brawl: FOX Unit's insignia
Ultimate: Exclamation mark
Brawl: The insignia of the covert operations group FOX from Metal Gear Solid 3: Snake Eater; also the former Kojima Productions logo.
Ultimate: Exclamation marks are used in the Metal Gear series to indicate when a character has spotted Snake or noticed something.
Sonic
SonicSymbol.svg
Sonic's head, in profile Often used to represent Sonic, and used in Sonic Team's logo, albeit with eyes. A similar symbol appeared inside the "O" of "Heroes" in the Sonic Heroes logo.
Mega Man
MegaManSymbol.svg
A cog In Japan, cogs are commonly used to represent the Mega Man series.[3] Outside of Japan, cog imagery became prevalent in Mega Man 11.
Pac-Man
PacManSymbol.svg
Pac-Man in his classic "wedge" shape Based on Pac-Man's original sprite in Pac-Man, his first and most famous appearance.
Street Fighter
StreetFighterSymbol.svg
The letters "SF" The appearance of the letters as they appear in the Street Fighter II logo.
Final Fantasy
FinalFantasySymbol.svg
The letters "FF" The series' initials, rendered in the font used for the franchise's iconic logo. Taken directly from the Finest Fantasy for Advance logo for the Game Boy Advance exclusive Final Fantasy games. This could also be a reference to how the series creator Hironobu Sakaguchi, back when creating the series, initially wanted the then-nameless first game to be abbreviated as "FF" (エフエフ, Efu Efu) before finally choosing Final Fantasy.[4]
Bayonetta
BayonettaSymbol.svg
A moon with a dot in the center The internal design of an Umbran Watch. Also used as part of the logo of Bayonetta 2.
Castlevania
CastlevaniaSymbol.svg
A castle with a bat in the upper left corner Represents Dracula's Castle, a central location within Castlevania. Its appearance is based on its design in Symphony of the Night, while the bat is taken from the original box art for Castlevania.
Persona
PersonaSymbol.svg
Stylized mask and hat The logo of the Phantom Thieves of Hearts from Persona 5.
Dragon Quest
Symbol of the Dragon Quest series.
Erdrick's symbol This sigil, which resembles a bird, is usually seen on important equipment owned by Erdrick, which can be found in the first three Dragon Quest games. This symbol most closely resembles the one found on the Mark of Erdrick, a recurring item that was also found in the first three Dragon Quest games.
Banjo-Kazooie
Official symbol for the Banjo-Kazooie series.
A Jiggy Jiggies—golden jigsaw pieces—are key items in the Banjo-Kazooie series, granting access to additional levels when collected.
Fatal Fury
FatalFurySymbol.svg
A five-pointed star tilted at an angle Used as part of the logo of several games in the series, such as Real Bout Fatal Fury Special, and also as the icon for when Terry wins a round in Garou: Mark of the Wolves. A similar symbol is featured on the back of Terry's jacket.

Represented by stage

Universe Image Description Explanation
Nintendo DS
DSSymbol.svg
The "dual screen" logo Represents the upper and lower screens of the Nintendo DS which were used in part of its logo. Prominently featured on the casing for the DS Lite.
Electroplankton
ElectroplanktonSymbol.svg
A Nanocarp Nanocarp, one of the various Electroplanktons; featured on the game's box art.
Balloon Fight
BalloonFightSymbol.svg
A pair of balloons In Balloon Fight, the player starts off each life with 2 balloons, with the sprite being designed to portray one balloon being behind the other, as in the symbol.
Nintendogs
NintendogsSymbol.svg
A paw print Represents a dog's paw print. A dog paw print also features as part of the Nintendogs logo, albeit with a different design.
Tomodachi
TomodachiSymbol.svg
A house Representative of the residential setting of the series, and the homes used for players' Miis.
StreetPass Mii Plaza
FindMiiSymbol.svg
The Regal Crown The crown worn by the player's Mii, who takes on the role of a King or Queen in both of the Find Mii games.
Wrecking Crew
WreckingCrewSymbol.svg
A steel drum Steel drums can be used in Wrecking Crew to trap enemies.
Pilotwings
PilotwingsSymbol.svg
An airplane The Pilotwings series focuses on piloting aircraft; this symbol's design is based on the plane in the logo of Pilotwings Resort.
Wii Sports
WiiSportsSymbol.svg
A palm tree next to a volcano A stylized representation of Wuhu Island, the setting of Wii Sports Resort, with the volcano representing Maka Wuhu.
Miiverse
MiiverseSymbol.svg
The Miiverse logo Shows three people, representing the community of players on Miiverse. Also used to represent the Miiverse Administration. Appears as a decorative element on the Miiverse stage.

Represented by other

Universe Image Description Explanation
Mii
MiiSymbol.svg
The word "Mii" The logo used for Miis since their introduction on the Wii. This symbol is unique in that it is not used for any stages, modes, or playable characters, instead being reserved only for Spirits from games with Miis as their main playable characters.
Other
OtherSymbol.svg
The ellipsis "…" This symbol is used in Super Smash Bros. Ultimate's music section for universes without any series symbol and in the party selection screen for spirits without any series symbol (except when accessed via team setup).

Non-game symbols

The following symbols do not represent any game series, but are used for certain stages or modes.

Usage Image Description Explanation
Metal Mario
MetalMarioSymbol.svg
A metallic Super Mushroom The Mario symbol from Smash 64 and Melee, but edited to look metallic. Used only in Super Smash Bros.
Battlefield (SSBM) SpecialStagesSymbol.svg A circle cut into eighths and slightly spread apart This symbol is used in Melee as the series of Battlefield. One could presume it represents "Special Stages", as this is given as the title of the stage, but Final Destination (which is also titled Special Stages) is given the Super Smash Bros. symbol instead. The meaning and intent of this symbol is therefore unknown.
Subspace SubspaceSymbol.svg A hollow circle with a bar on the inner left Featured prominently on many Subspace Army creatures and objects within Brawl’s The Subspace Emissary. Also used to represent the mode as a whole. Resembles a Mite's head.
Custom stages CustomStagesSymbolWiiU.svg
Super Smash Bros. for Wii U
The symbol used for custom stages in Super Smash Bros. Ultimate, traced from a screenshot.
Super Smash Bros. Ultimate
SSB4: A circle, a square and a triangle
Ultimate: A stage with a pencil going through it
These symbols are used in Super Smash Bros. for Wii U and Ultimate to represent stages created with the Stage Builder when they are about to be chosen for a match. Despite Stage Builder being present in Brawl, there was no symbol associated with it until for Wii U.
Assist Trophy AssistTrophySymbol.svg An unknown character inside capsule, similar to official render This symbol is used in Ultimate to represent voice clips of Assist Trophies in Sound Test. Although an icon associated with voice clips was present in SSB4, the Super Smash Bros. symbol was used in that game (as with the announcer and stage hazards).
World of Light WorldOfLightSymbol.svg Four curved wings around a circular core A stylized render of Galeem, one of the main antagonists of Ultimate’s World of Light. Also used to represent the mode as a whole.

Trivia

FireEmblemSymbol.svgFireEmblemSymbol(BrawlResults).svg
Magnify-clip.pngMagnify-clip.png
Left: standard symbol.
Right: Brawl results screen variant.
  • In Brawl, the Fire Emblem series symbol as used on the results screen has a somewhat different design than in all of its other appearances (in both the rest of Brawl and in all other Smash games). The Brawl results screen variant has a thinner blade, an extended crossguard, an asymmetrical hilt, a longer handle, and a flat-sided pommel.
  • In Smash 4, the Wii Fit Trainer herself has a ponytail hairstyle, but the series symbol has her hair in a bun. A similar case occurs with her Final Smash.
  • Super Smash Bros., The Legend of Zelda, Kirby, and F-Zero are the only universes to use their exact same symbols in all Smash Bros. games.
  • Metal Gear and Stage Builder are the only universes to have their series symbols entirely changed in one game after debut rather than edited.
    • The original Metal Gear symbol in Brawl was based on the emblem of Metal Gear's FOX Unit, which is also the former logo for Kojima Productions, used while the studio was a part of Konami. The symbol's change to an exclamation point in Ultimate was likely made due to the dissolution of Kojima Productions from Konami and its reestablishment as an independent studio in 2015, a move itself precipitated by Hideo Kojima's departure from Konami amidst rumors of disagreements with the company's management.
  • In Ultimate, the spirits from universes with only stages don't use their stage symbols; the Wrecking Crew spirits are listed as Mario series spirits, while the rest are listed as Mii series spirits (StreetPass Mii Plaza, Pilotwings) or "other" series spirits (Balloon Fight, Electroplankton, Nintendogs).
  • Both Kirby and Fatal Fury use a five-pointed star as their symbol. The Kirby variation is flat with rounded points, while the Fatal Fury one is skewed with sharp points.

References