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**{{change|Mach Tornado's visual effects have slightly changed. Its trail is now noticeably thinner.}} | **{{change|Mach Tornado's visual effects have slightly changed. Its trail is now noticeably thinner.}} | ||
**{{buff|The weakening of SDI makes Mach Tornado significantly more difficult to escape from.}} | **{{buff|The weakening of SDI makes Mach Tornado significantly more difficult to escape from.}} | ||
**{{change|Mach Tornado's last hit has increased hitlag (1× → 2×). This it safer on shield, but easier to DI.}} | **{{change|Mach Tornado's last hit has increased hitlag (1× → 2×). This makes it safer on shield, but easier to DI.}} | ||
*[[Drill Rush]]: | *[[Drill Rush]]: | ||
**{{buff|Drill Rush's hits connect together better, and its last hit has increased knockback (30 (base)/(100/130/200) (scaling) → 40/200), significantly improving its KO potential. Its last hit's rebounding jump is also significantly higher, improving its safety. It also covers more distance.}} | **{{buff|Drill Rush's hits connect together better, and its last hit has increased knockback (30 (base)/(100/130/200) (scaling) → 40/200), significantly improving its KO potential. Its last hit's rebounding jump is also significantly higher, improving its safety. It also covers more distance.}} |
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