Template:UpdateList (SSBU)/3.1.0: Difference between revisions
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(The scripts show no such buff. Only a change in knockback. Luigi's Jab 2 transitions into Jab 3 at the same speed.) |
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*{{buff|The middle hitbox of neutral attack's second hit has decreased base knockback and knockback scaling (32 → 25 (base), 25 → 20 (scaling)) to match the tip. These changes allow it to connect into the third hit better despite its higher hitlag multiplier (x1.2 → x1.23).}} | *{{buff|The middle hitbox of neutral attack's second hit has decreased base knockback and knockback scaling (32 → 25 (base), 25 → 20 (scaling)) to match the tip. These changes allow it to connect into the third hit better despite its higher hitlag multiplier (x1.2 → x1.23).}} | ||
*{{buff|Neutral attack's third hit's hitbox has moved forward.}} | *{{buff|Neutral attack's third hit's hitbox has moved forward.}} | ||
*{{buff|When landing with grab aerial, its plunger has a better position. This lengthens its duration before it touches the ground and improves its range.}} | |||
*{{buff|When landing with grab aerial, its plunger has a | |||
*{{bugfix|Luigi Cyclone's [[invincibility]] no longer lasts for its entire duration when used on the ground and while ascending into the air with certain timing.}} | *{{bugfix|Luigi Cyclone's [[invincibility]] no longer lasts for its entire duration when used on the ground and while ascending into the air with certain timing.}} | ||
**{{nerf|This slightly hinders Luigi Cyclone's utility.}} | **{{nerf|This slightly hinders Luigi Cyclone's utility.}} |
Revision as of 18:10, May 16, 2020
- Increased the minimum amount of time between wall jumps made in the same direction (130 frames → 180).
- Fixed an issue characters appearing on screen that caused them to take damage before the countdown ends.
- Fixed an issue that caused an already-defeated character to reappear in a non-interactable state after getting blast KOed on screen with Death's Scythe and using a specific final smash at the exact location of their KO.
- Fixed the electric hitstun glitch in Training Mode.
- Held item attacks have been removed.