User:Kyometsu: Difference between revisions

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===Playstyle===
===Playstyle===
====[[Bowser]]====
====[[Bowser]]====
In the beginning, I didn't play Bowser. I was against the idea of heavies myself, and wanted to stick with lighter characters with more tactical strategies and disjointed hitboxes. After a while, I started focusing on having a little fun instead of being all-competitive. So, I started trying out characters that I didn't necessarily prefer playing over my mains, but they were fun to play because of their large damage output moves. The heavy that stood out to me was Bowser, since he was significantly faster than all of the other heavyweights, had extremely generous hitboxes, and a better than average out-of-shield option. I just found him really fun to play compared to the others and he suddenly climbed up the ranks of somehow unironically being one of my best characters. You'd think I'd do worse with a combo food character over a lightweight, but here we are.
In the beginning, I didn't play Bowser. I was against the idea of heavies myself, and wanted to stick with lighter characters with more tactical strategies and disjointed hitboxes. After a while, I started focusing on having a little fun instead of being all-competitive. So, I started trying out characters that I didn't necessarily prefer playing over my mains, but they were fun to play because of their large damage output moves. The heavy that stood out to me was Bowser, since he was significantly faster than all of the other heavyweights, had extremely generous hitboxes, and a better than average out-of-shield option. I just found him really fun to play compared to the others and he suddenly climbed up the ranks of somehow unironically being one of my best characters. You'd think I'd do worse with a combo food character over a lightweight, but here we are. My playstyle with Bowser composes of spacing with his [[forward air]] and juggling with his [[up air]]. My main string at earlier percent is forward air to down throw, since there is a pretty good damage output off of it. I use [[up tilt]]
===Tournament Placings===
===Tournament Placings===
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Revision as of 05:22, April 29, 2020

You're as good as dead.
—Cloud Strife
Monokuro
Kyometsu userspace.png
Character info
Brawl main Ike
Smash 4 main Captain Falcon
Ultimate mains Cloud, Marth
Other Ultimate characters Bowser, Falco, Captain Falcon, Lucario, Ike, Robin
Personal and other info
Birth date (age 19)
Location Florida United States
Miscellaneous info
Skill Super Smash Bros. Brawl Pretty ok, non-competitively (don't play anymore)
Super Smash Bros. 4 I can hold my own, non-competitively (don't play anymore)
Super Smash Bros. Ultimate Still have to practice some tech and combos before I become good enough

It seems you've found yourself in my userspace! Enjoy your time here learning more about me, my personality, and my hobbies.

About me!

Username Origin

My username/gamertag originated from some of my most favorite games, Final Fantasy VII and Street Fighter III: 3rd Strike. "" comes from the symbol made when Cloud uses Cross Slash, his first Limit Break. It can mean evil or wicked. "" is the symbol that appears above Akuma when he taunts. It means destruction. My former gamertag used to be Monokuro, meaning monochrome.

Video Games

Growing up, the only console I was allowed was the Wii. If I remember correctly, it came with MarioKart, and later on I got some other games, including Mario Sports Mix, Super Smash Bros Brawl, and Twilight Princess. Since the Wii was the only console I had in my childhood, I never got to experience the masterpieces of games that others with different consoles had. Some examples are Earthbound and The Legend of Zelda on the Nintendo Entertainment System, Ocarina of Time and Banjo-Kazooie on the Nintendo 64, and Super Mario Sunshine on the Nintendo Gamecube.

Some others are Chrono Trigger and some of the Final Fantasy games on the PSX, although I now get the opportunity to play through Final Fantasy VII on an emulator. It has now become one of my favorite games, judging by the amazing soundtrack, engaging combat, and interesting story.

I'm also a fan of Street Fighter. Although I may not be good at it, it's still fun knowing I can pull off some inputs and pressure opponents. Every once in a while I can outplay somebody on Fightcade's netplay on Street Fighter III: 3rd Strike. I mostly play Ken and Ryu because those are the two I am the most accustomed and used to.

Hobbies

In my free time, I play video games. Ones that come to mind are Super Smash Bros Ultimate, Final Fantasy VII, and Street Fighter III: 3rd Strike.

I also like to read. Some of my favorite books/book series are Harry Potter, Caster, and Robin's Elwind, Arcfire, and Thunder tomes. If I'm really feeling myself, I'll read my opponent. Mostly it'll just be a jab or forward tilt attack, since I'm not a fan of leaving myself wide open. Only when I'm sure I have the download on my opponent will I forward smash.

Super Smash Bros Ultimate

Competency Chart

All tiers are (about) ordered.

Character Competency Chart: Super Smash Bros Ultimate
IntenseDifficulty.png CloudIcon(SSBU).png MarthIcon(SSBU).png LucinaIcon(SSBU).png LucarioIcon(SSBU).png BowserIcon(SSBU).png FalcoIcon(SSBU).png
VeryHardDifficulty.png RobinIcon(SSBU).png JokerIcon(SSBU).png ChromIcon(SSBU).png RoyIcon(SSBU).png RyuIcon(SSBU).png KenIcon(SSBU).png IkeIcon(SSBU).png RidleyIcon(SSBU).png DonkeyKongIcon(SSBU).png SamusIcon(SSBU).png DarkSamusIcon(SSBU).png PiranhaPlantIcon(SSBU).png MrGame&WatchIcon(SSBU).png
HardDifficulty.png PokémonTrainerIcon(SSBU).png GreninjaIcon(SSBU).png KingDededeIcon(SSBU).png WiiFitTrainerIcon(SSBU).png IncineroarIcon(SSBU).png CaptainFalconIcon(SSBU).png GanondorfIcon(SSBU).png MewtwoIcon(SSBU).png LinkIcon(SSBU).png DarkPitIcon(SSBU).png PitIcon(SSBU).png SnakeIcon(SSBU).png FoxIcon(SSBU).png WolfIcon(SSBU).png YoungLinkIcon(SSBU).png
NormalDifficulty.png CorrinIcon(SSBU).png LittleMacIcon(SSBU).png ToonLinkIcon(SSBU).png TerryIcon(SSBU).png BylethIcon(SSBU).png HeroIcon(SSBU).png Banjo&KazooieIcon(SSBU).png PikachuIcon(SSBU).png PichuIcon(SSBU).png YoshiIcon(SSBU).png NessIcon(SSBU).png LucasIcon(SSBU).png ShulkIcon(SSBU).png MetaKnightIcon(SSBU).png MegaManIcon(SSBU).png ZeroSuitSamusIcon(SSBU).png PalutenaIcon(SSBU).png RosalinaIcon(SSBU).png ZeldaIcon(SSBU).png BayonettaIcon(SSBU).png
EasyDifficulty.png InklingIcon(SSBU).png ROBIcon(SSBU).png SheikIcon(SSBU).png JigglypuffIcon(SSBU).png DiddyKongIcon(SSBU).png Pac-ManIcon(SSBU).png VillagerIcon(SSBU).png IsabelleIcon(SSBU).png IceClimbersIcon(SSBU).png MarioIcon(SSBU).png DrMarioIcon(SSBU).png KirbyIcon(SSBU).png RichterIcon(SSBU).png SimonIcon(SSBU).png WarioIcon(SSBU).png PeachIcon(SSBU).png DaisyIcon(SSBU).png KingKRoolIcon(SSBU).png LuigiIcon(SSBU).png OlimarIcon(SSBU).png BowserJrIcon(SSBU).png DuckHuntIcon(SSBU).png SonicIcon(SSBU).png

Global Smash Power

Fighter Rank
Bowser (SSBU) Bowser 3,471,724 GSP
Cloud (SSBU) Cloud 1,266,985 GSP
Zelda (SSBU) Zelda 924,581 GSP
Ness (SSBU) Ness 730,911 GSP
Incineroar (SSBU) Incineroar 682,177 GSP
Marth (SSBU) Marth 381,651 GSP
Ryu (SSBU) Ryu 211,082 GSP
Falco (SSBU) Falco 142,299 GSP
CaptainFalcon (SSBU) Captain Falcon 141,429 GSP

Playstyle

Bowser

In the beginning, I didn't play Bowser. I was against the idea of heavies myself, and wanted to stick with lighter characters with more tactical strategies and disjointed hitboxes. After a while, I started focusing on having a little fun instead of being all-competitive. So, I started trying out characters that I didn't necessarily prefer playing over my mains, but they were fun to play because of their large damage output moves. The heavy that stood out to me was Bowser, since he was significantly faster than all of the other heavyweights, had extremely generous hitboxes, and a better than average out-of-shield option. I just found him really fun to play compared to the others and he suddenly climbed up the ranks of somehow unironically being one of my best characters. You'd think I'd do worse with a combo food character over a lightweight, but here we are. My playstyle with Bowser composes of spacing with his forward air and juggling with his up air. My main string at earlier percent is forward air to down throw, since there is a pretty good damage output off of it. I use up tilt

Tournament Placings

Tournament Date 1v1 placement 2v2 placement Partner
The Quarantine Series: Minor Tournament #1 April 18th-19th, 2020 4097th
Smash 'N Cash April 24th-25th, 2020 769th