Template:BrawlSpecialHitboxTableRow: Difference between revisions

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(Added Set ID from Rukai Data.)
(restoring correct version)
Tag: Undo
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|{{{id|<span class="error">#!</span>}}}
|{{{id|<span class="error">#!</span>}}}
|{{{set|0}}}
|{{{part|0}}}
|{{{part|0}}}
|{{{rehit|0}}}
|{{{rehit|0}}}

Revision as of 06:19, April 23, 2020

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
#! 0 0 %! 0 Sakurai angle f2! bk! ks! fkv! r! 0.0 0.0 0.0 1.0x 1.0x 0% no flags 1 data specified no flags 2 data specified

Usage

Fills out rows in HitboxTables.

This template includes values that are only in special hitboxes; for most cases you want {{BrawlHitboxTableRow}}.

If someone has an idea how to present hit bits without a string of 14 boolean icons, run it by the talk page.