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**[[Ness]]’s [[up smash]] and [[down smash]] have similar properties to Corrin’s forward smash. | **[[Ness]]’s [[up smash]] and [[down smash]] have similar properties to Corrin’s forward smash. | ||
*The pattern of the gunshots in [[Duck Hunt]]'s forward smash, as well as the angles at which they launch, are slightly randomized. They will also become spaced further apart, and thereby reach further if the attack is charged. | *The pattern of the gunshots in [[Duck Hunt]]'s forward smash, as well as the angles at which they launch, are slightly randomized. They will also become spaced further apart, and thereby reach further if the attack is charged. | ||
*In ''Ultimate'' | *In ''Ultimate'', [[Sonic]]'s forward smash is notable for his tremendous range, being able to outrange a lot of moves such as [[Luigi]]'s theter grab. Aside from that, the angled down version is useful for 2 frame punishes and is one of his primary K.O attacks thanks to his respectable power. | ||
==See also== | ==See also== |
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