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|dsmashname=Arm & Leg Lift | |dsmashname=Arm & Leg Lift | ||
|dsmashdmg={{ChargedSmashDmgSSBU|12}} (arm/leg), {{ChargedSmashDmgSSBU|10}} (body) | |dsmashdmg={{ChargedSmashDmgSSBU|12}} (arm/leg), {{ChargedSmashDmgSSBU|10}} (body) | ||
|dsmashdesc=Performs an Arm & Leg Lift to attack with an outstretched arm and outstretched leg. It is a very strong [[semi-spike]]. The uncharged down smash KOs Mario around 86% at the edge of Final Destination, and it's low trajectory launch angle result in KOs at lower percentages against characters with poor vertical recovery like [[Ike (SSBU)|Ike]] and [[Chrom (SSBU)|Chrom]]. | |dsmashdesc=Performs an Arm & Leg Lift to attack with an outstretched arm and outstretched leg. It is a very strong [[semi-spike]]. The uncharged down smash KOs Mario around 86% at the edge of Final Destination, and it's low trajectory launch angle result in KOs at lower percentages against characters with poor vertical recovery like [[Ike (SSBU)|Ike]] and [[Chrom (SSBU)|Chrom]]. However, it is punishable on shield. | ||
|nairname=Jackknife | |nairname=Jackknife | ||
|nairdmg={{ShortHopDmgSSBU|5}} (hit 1), {{ShortHopDmgSSBU|9}} (hit 2) | |nairdmg={{ShortHopDmgSSBU|5}} (hit 1), {{ShortHopDmgSSBU|9}} (hit 2) |
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