Brinstar Escape Shaft: Difference between revisions
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The '''Brinstar Escape Shaft''' is a level found in SSBM's Adventure Mode. It is a somewhat short, vertical level with a few platforms. The player must reach the top before the time runs out, or they will lose one [[stock]] and move on to the next level (unless that was the last stock, of course). | The '''Brinstar Escape Shaft''' is a level found in [[SSBM]]'s [[Adventure Mode]]. It is a somewhat short, vertical level with a few platforms. The player must reach the top before the time runs out, or they will lose one [[stock]] and move on to the next level (unless that was the last stock, of course). | ||
It is playable in Vs. mode matches if the game is hacked, though touching the teleporter may cause undesirable effects. | It is playable in Vs. mode matches if the game is hacked, though touching the teleporter may cause undesirable effects. | ||
Self-destruct countdowns are a recurring theme in Metroid games, with large shafts like these being typically being the last thing between [[Samus]] and escape from the impending explosion. | ==Origin== | ||
Self-destruct countdowns are a recurring theme in [[Metroid (universe)|Metroid games]], with large shafts like these being typically being the last thing between [[Samus]] and escape from the impending explosion. | |||
==Notes== | |||
*Jigglypuff can complete this stage very quickly using its [[Shield Jump]] technique. | |||
*For one who is attempting to earn all the [[Bonus points|bonuses]] in the game, this is a good place to pick up Last Second (finish a stage/match with 1 second remaining) and Lucky Seven (finish a stage/match with 7 seconds remaining). Since no damage is possible here, you do not earn bonuses such as Impervious. | |||
{{Non-playable}} | {{Non-playable}} | ||
{{Metroid Melee}} | {{Metroid Melee}} |
Revision as of 15:18, March 18, 2010
Brinstar Escape Shaft | |
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File:Metroid Icon.gif | |
Universe | Metroid |
Appears in | SSBM |
Availability | Adventure Mode Hacking |
The Brinstar Escape Shaft is a level found in SSBM's Adventure Mode. It is a somewhat short, vertical level with a few platforms. The player must reach the top before the time runs out, or they will lose one stock and move on to the next level (unless that was the last stock, of course).
It is playable in Vs. mode matches if the game is hacked, though touching the teleporter may cause undesirable effects.
Origin
Self-destruct countdowns are a recurring theme in Metroid games, with large shafts like these being typically being the last thing between Samus and escape from the impending explosion.
Notes
- Jigglypuff can complete this stage very quickly using its Shield Jump technique.
- For one who is attempting to earn all the bonuses in the game, this is a good place to pick up Last Second (finish a stage/match with 1 second remaining) and Lucky Seven (finish a stage/match with 7 seconds remaining). Since no damage is possible here, you do not earn bonuses such as Impervious.