User talk:PeabodySam: Difference between revisions

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(→‎Spirit Battle Inspirations: Sorry for the delayed response!)
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:--[[User:PeabodySam|PeabodySam]] ([[User talk:PeabodySam#top|talk]]) 13:49, March 1, 2020 (EST)
:--[[User:PeabodySam|PeabodySam]] ([[User talk:PeabodySam#top|talk]]) 13:49, March 1, 2020 (EST)
::I'm glad you have some approval of my ideas.
::I'd also like to take a slight step back and discuss Spirit Battle placements in WoL because before I started the editing, someone first used the Spirit Battle placement references in the Sacred Land with Urbosa, Impa, and Saria. The reason I went along with that was because there was a bit of context to their placement in the WoL based on their location. I felt that certain Spirit Battles, such as Trace's Spirit Battle in Outer Space needed a bit of context with their placement because some of it hardly draws parallels to their source material. That's why I elected to say the stage represented Trace's Spirit Battle being located on a fiery sun, even though it does seem like speculation on my part.[[User:Autismo555|Autismo555]] ([[User talk:Autismo555|talk]]) 18:43, April 3, 2020 (EDT)

Revision as of 17:43, April 3, 2020

Kanden

It was brought up on Discord that Kanden is green and yellow, and looking at his character in the infobox on Metroid Wiki, I find that agreeable. However, looking at his Brawl trophy, he seems to have all three colors. Is it possible both palettes are a reference then? Alex95 (talk) 17:32, 28 November 2018 (EST)

Ugh, wikia. Sheesh, that green lighting is annoying, then. But while I see black and yellow on Kanden's armor, his actual skin looks more green to me, and the green tint is part of his artwork, which they could've gone off of. I don't think Weavel would work. And this green palette of Dark Samus's could've been created to match Samus's, which had no real origin, I suppose. Alex95 (talk) 18:09, 28 November 2018 (EST)
Talk page posts should be replied to on the page they were originally posted on... See SW:TALK for details. Black Vulpine of the Furry Nation. Furries make the internets go! :3 18:44, 28 November 2018 (EST)

Spirit Battle Inspirations

Listen, what you've said has been on my mind, and maybe we need to make some sort of compromise. You want the "inspirations" to be short, not too bloated, and to the point. I want them to be detailed for more context behind the "inspirations". I've recently thought back to how bloated I made Gruntilda's Spirit Battle inspiration is and how to make it short and sweet, not too unreadable. Maybe if we found a way to work together to keep the inspirations detailed and short at the same time, we can avoid some kind of editing war.

If you need an example of how we need to compromise our edits, I am always online. Autismo555 (talk) 10:48, 6 February 2020 (EST)

Hi, I hate to be a bit of a bother, but I need to know if this is what you were looking for in the Spirit Battle Inspirations. Below here, you'll see my current edit of Gruntilda's Spirit Battle inspiration...

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,344 Gruntilda King Dedede King Dedede (SSBU)
Dr. Mario Dr. Mario (SSBU) (x3)
Attack
13,900 Find Mii (Ω form) •Hazard: Poison Floor •Defeat the main fighter to win
•The floor is poisonous
Stamina battle
Vs. Klungo
  • The choice of King Dedede as a fighter starting off with a Star Rod is a reference to Gruntilda and her magical attacks, while the King Dedede puppet fighter's favor for shielding is a reference to Gruntilda using a shield to defend herself from the player's attacks during the final boss fight of Banjo-Kazooie. Furthermore, the stage choice is a reference to the top of Gruntilda's Lair where the final boss battle is located, while the Poison Floor hazard is a possible reference to a typical witch's brew.
  • The choice of multiple Dr. Marios as minion fighters is a reference to Klungo, Gruntilda's bumbling assistant. Furthermore, the three Dr. Mario puppet fighters is a reference to the number of times Klungo is fought as a boss in Banjo-Tooie while the Dr. Mario puppet fighters' frequent use of the Megavitamins attack is a reference to Klungo throwing potions as his main method of attack. Furthermore, the music choice is the battle theme heard during each of Klungo's boss battles.
  • The Smash Balls enabled in this Spirit Battle is a reference to Banjo & Kazooie's Final Smash, The Mighty Jinjonator who was summoned during the final boss fight of Banjo-Kazooie to defeat Gruntilda.

And below this is my rewrite of Gruntilda's Spirit Battle Inspiration...

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,344 Gruntilda King Dedede King Dedede (SSBU)
Dr. Mario Dr. Mario (SSBU) (x3)
Attack
13,900 Find Mii (Ω form) •Hazard: Poison Floor •Defeat the main fighter to win
•The floor is poisonous
Stamina battle
Vs. Klungo
  • The Giant King Dedede puppet fighter starting off with a Star Rod represents Gruntilda, a large witch who uses magical attacks during the final boss battle in Banjo-Kazooie.
    • The puppet fighter's frequent shielding references Gruntilda using a force field to protect herself from Banjo & Kazooie's attacks during the final phases of the boss battle.
  • The three Giant Dr. Mario's represents Gruntilda's scientist assistant, Klungo, who is battled three times during Banjo-Tooie.
    • The Dr. Mario's frequent use of Megavitamins references Klungo attacking Banjo & Kazooie by throwing potions during each of his boss battles.
    • The remix of Klungo's battle theme is heard during this Spirit Battle.
  • The stage represents the top of Gruntilda's Lair where the final boss battle is located.
  • The Poison Floor hazard references Gruntilda's Hazard Skill: Poison Power Up.
  • The Smash Balls enabled in this Spirit Battle references Banjo & Kazooie's Final Smash, The Mighty Jinjonator who was summoned by the duo to defeat Gruntilda.

I need to know if the latter edit is what you're looking for in the Spirit Battle inspirations because this is what's been on my mind for a while. You want it to be short, straight to the point, I want it to have a bit more detail behind the context. I'm asking this for any sign of approval so we can make amends and we won't have an edit war with each other.

I'm very sorry for the delayed response! I've been working a lot of overtime this month and haven't had much time to check SmashWiki.
I definitely appreciate that you're willing to talk this over. To me, the main issue with including excessive detail or wording in the "Inspiration" column stems from the fact that it is a single column in a table that already has ten other columns. These aren't like the "Origins" sections of a full-fledged article, which can go into as much detail as needed. Therefore, keeping it concise and "short and sweet" looks better in a table format.
I think your proposal is definitely a step in the right direction, cutting down on unnecessary wording like "the choice of", "furthermore", and keeping it directly relevant to the spirit battle itself. However, I would suggest that references to the spirit's abilities (such as Hazard Skills) aren't necessary if they don't tie directly into the spirit's origins; in this case, since Gruntilda isn't associated with poison in Banjo-Kazooie, I don't think there's a need to specify any inspiration for the Poison Floor hazard (without delving into speculation). Of course, if there's any disagreement about what is or isn't a direct reference, it's something that could always be taken to the talk page for discussion.
This is how I would further trim the inspiration column; otherwise, I think it looks good. I do wish there was a way to decrease the width of the column without relying on sub-bullets...
Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,344 Gruntilda King Dedede King Dedede (SSBU)
Dr. Mario Dr. Mario (SSBU) (x3)
Attack
13,900 Find Mii (Ω form) •Hazard: Poison Floor •Defeat the main fighter to win
•The floor is poisonous
Stamina battle
Vs. Klungo
  • The Giant King Dedede puppet fighter starting off with a Star Rod represents Gruntilda, a large witch who uses magical attacks. The puppet fighter's frequent shielding references Gruntilda using a force field to protect herself during the final phases of the boss battle in Banjo-Kazooie.
  • The three Giant Dr. Mario puppet fighters represents Gruntilda's scientist assistant, Klungo, who is battled three times in Banjo-Tooie. The puppet fighters' frequent use of Megavitamins references Klungo attacking by throwing potions.
  • The stage represents the top of Gruntilda's Lair, where Gruntilda is battled in Banjo-Kazooie.
  • The Smash Balls enabled in this Spirit Battle references Banjo & Kazooie's Final Smash, The Mighty Jinjonator who was summoned during the boss battle to defeat Gruntilda in Banjo-Kazooie.
--PeabodySam (talk) 13:49, March 1, 2020 (EST)
I'm glad you have some approval of my ideas.
I'd also like to take a slight step back and discuss Spirit Battle placements in WoL because before I started the editing, someone first used the Spirit Battle placement references in the Sacred Land with Urbosa, Impa, and Saria. The reason I went along with that was because there was a bit of context to their placement in the WoL based on their location. I felt that certain Spirit Battles, such as Trace's Spirit Battle in Outer Space needed a bit of context with their placement because some of it hardly draws parallels to their source material. That's why I elected to say the stage represented Trace's Spirit Battle being located on a fiery sun, even though it does seem like speculation on my part.Autismo555 (talk) 18:43, April 3, 2020 (EDT)