Mario (SSBB)/Neutral attack/Hit 1: Difference between revisions
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SuperSqank (talk | contribs) (Removed post hit data because it is not needed.) |
SuperSqank (talk | contribs) m (→Timing) |
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Lag|c=6|s=LagLoopE}}{{FrameStrip|t= | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Lag|c=6|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=9}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=18}} | {{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=18}} |
Revision as of 10:22, March 29, 2020
- For an overview of the overall natural combo, see here.
Hitboxes
Timing
Hitbox | 2-3 |
---|---|
Continuation window | 7-24 |
Auto-jab | 10 |
Animation length | 15 |
Interruptible | 16 |
Lag time |
Hitbox |
Loop point |
Continuable |