User talk:CanvasK/Archive 1: Difference between revisions
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:I sadly do not have direct access to the code, I just follow a lot of people who do (I'd love to have access but other people use my Switch and I don't want to brick it for them). Most of the information I know about amiibo I've already listed on the [[Figure_Player#In_Super_Smash_Bros._Ultimate|FP page]]. That being both the FP's inherent attack and defense scale from 0.9-1.3 linearly, and spirit stats follow <code>1+(stat×3.077/10000)</code>(negative stats do nothing). | :I sadly do not have direct access to the code, I just follow a lot of people who do (I'd love to have access but other people use my Switch and I don't want to brick it for them). Most of the information I know about amiibo I've already listed on the [[Figure_Player#In_Super_Smash_Bros._Ultimate|FP page]]. That being both the FP's inherent attack and defense scale from 0.9-1.3 linearly, and spirit stats follow <code>1+(stat×3.077/10000)</code>(negative stats do nothing). | ||
:I'd be more than happy to test things. I don't imagine Defense affecting Lucario's Aura outside of making it take longer for them to reach max, but it would be something I can test. Was there anything specific you wanted me to test?--[[User:CanvasK|CanvasK]] ([[User_talk:CanvasK|talk]]) 22:39, March 3, 2020 (EST) | :I'd be more than happy to test things. I don't imagine Defense affecting Lucario's Aura outside of making it take longer for them to reach max, but it would be something I can test. Was there anything specific you wanted me to test?--[[User:CanvasK|CanvasK]] ([[User_talk:CanvasK|talk]]) 22:39, March 3, 2020 (EST) | ||
::That alone is fascinating information. So are you saying the game reads a negative stat on an FP as a 1.00 multiplier regardless of how 'big' the negative actually is? That has some drastic implications. But yes, it's my goal to try and find the most efficient stat spread that might end up being specific to Lucario, to balance Defense gains with Aura boosts. [[User:Bones Malone|Bones Malone]] ([[User talk:Bones Malone|talk]]) 14:41, March 10, 2020 (EDT) |
Revision as of 13:41, March 10, 2020
4x improved escape
Hey, I was wondering how you arrived at the 0.1x figure for fourfold improved escape? It shouldn't be possible to achieve, since there are no primary spirits with that ability. Alex the Jigglypuff trainer 18:30, January 27, 2020 (EST)
- In World of Light there is Improved Escape in the Skill Tree, which I have found to be 100% identical to the support skill. I enabled it and equipped 3 supports and broke my shield (almost anything that takes inputs to get out of is affected). I should have written down my results for it but that appears to be the only thing I forgot to save the frame data for.
- Perhaps I should mark 'only possible in WoL' somewhere? CanvasK (talk) 18:35, January 27, 2020 (EST)
- Fair enough, but I would recommend noting that it's only achievable in WoL using the skill tree, as having it in the Spirit article implies that a spirit team alone can achieve it. Alex the Jigglypuff trainer 18:37, January 27, 2020 (EST)
Defense & Aura
I wanted to ask if you knew or could find out how the Defense stat affects Lucario's Aura ability in Ultimate? I'm part of a dedicated amiibo community and could use all the information you're able to find on the specifics of amiibo stats, growth, and strength; I came to you right away since it seems like you have direct access to the game's language.Bones Malone (talk) 22:27, March 3, 2020 (EST)
- I sadly do not have direct access to the code, I just follow a lot of people who do (I'd love to have access but other people use my Switch and I don't want to brick it for them). Most of the information I know about amiibo I've already listed on the FP page. That being both the FP's inherent attack and defense scale from 0.9-1.3 linearly, and spirit stats follow
1+(stat×3.077/10000)
(negative stats do nothing). - I'd be more than happy to test things. I don't imagine Defense affecting Lucario's Aura outside of making it take longer for them to reach max, but it would be something I can test. Was there anything specific you wanted me to test?--CanvasK (talk) 22:39, March 3, 2020 (EST)
- That alone is fascinating information. So are you saying the game reads a negative stat on an FP as a 1.00 multiplier regardless of how 'big' the negative actually is? That has some drastic implications. But yes, it's my goal to try and find the most efficient stat spread that might end up being specific to Lucario, to balance Defense gains with Aura boosts. Bones Malone (talk) 14:41, March 10, 2020 (EDT)