Triple jump: Difference between revisions

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Line 48: Line 48:
*[[Captain Falcon]]: [[Raptor Boost]]*
*[[Captain Falcon]]: [[Raptor Boost]]*
*[[Diddy Kong]]: [[Monkey Flip]].
*[[Diddy Kong]]: [[Monkey Flip]].
*[[Doctor Mario]]: [[Super Sheet]]
*[[Doctor Mario]]: [[Super Sheet]] and [[Doctor Tornado]]
*[[Falco]]: [[Falco Phantasm]]*
*[[Falco]]: [[Falco Phantasm]]*
*[[Fox]]: [[Fox Illusion]]*
*[[Fox]]: [[Fox Illusion]]*
Line 55: Line 55:
*[[Ike]]: [[Quick Draw]]*
*[[Ike]]: [[Quick Draw]]*
*[[Jigglypuff]]: [[Rollout]]* and [[Pound]].
*[[Jigglypuff]]: [[Rollout]]* and [[Pound]].
*[[Luigi]]: [[Green Missile]], [[Luigi Cyclone]].
*[[Luigi]]: [[Green Missile]] and [[Luigi Cyclone]].
*[[Mario]]: [[Cape]] (does not put in to helpless)
*[[Mario]]: [[Cape]]
*[[Meta Knight]]: [[Drill Rush]]*, [[Mach Tornado]]*, [[Dimensional Cape]]*
*[[Meta Knight]]: [[Drill Rush]]*, [[Mach Tornado]]*, and [[Dimensional Cape]]*
*[[Peach]]: [[Toad]] and [[Peach Bomber]]. Do not put in to helpless
*[[Peach]]: [[Toad]] and [[Peach Bomber]].
*[[Pichu]]: [[Skull Bash]]
*[[Pichu]]: [[Skull Bash]]
*[[Pikachu]]: [[Skull Bash]]
*[[Pikachu]]: [[Skull Bash]]
*[[Samus]]: [[Bomb]]
*[[Samus]]: [[Bomb]]
*[[Wario]]: [[Wario Chopper]], [[Wario Waft]].
*[[Wario]]: [[Wario Chopper]] and [[Wario Waft]].
*[[Yoshi]]: [[Egg Roll]]  (When Yoshi Air dodges he comes further than Egg Rolling)
*[[Yoshi]]: [[Egg Roll]]  (When Yoshi Air dodges he comes further than Egg Rolling)
*[[Zelda]]: [[Din's Fire]]*
*[[Zelda]]: [[Din's Fire]]*

Revision as of 16:51, March 11, 2008

A triple jump is a special attack, usually up B, used as a jump. Every Character except Yoshi and Jigglypuff has a Triple Jump. Some characters may use their alternative secondary triple jumps.

List of triple jumps

Template:Spoiler

Secondary triple jumps

Secondary Triple Jumps are alternate recovery options from the Up+B for characters, usually used for mindgames to prevent your opponent from easily edguarding recoveries. Many of these put the character in to helpless, replacing the second jump, but some do not, allowing them to contribute to a character's recovery.

Every character in Melee can also use their air dodging as a secondary triple jump. In Brawl, Tether Recovery, Wall clings, and Gliding can be used additionally to aid recovery.

Here are the Secondary Triple Jumps: Template:Spoiler